The spec asks us to perform some calculations that quickly exceed an
`u64`, but instead of jumping through hoops we can rely on our AK
implementation of floating point formatting to come up with the
correctly rounded result.
Note that most other JS engines seem to diverge from the spec as well
and fall back to a generic dtoa path.
ECMA-262 implies that `MIN_VALUE` should be a denormalized value if
denormal arithmetic is supported. This is the case on x86-64 and AArch64
using standard GCC/Clang compilation settings.
test262 checks whether `Number.MIN_VALUE / 2.0` is equal to 0, which
only holds if `MIN_VALUE` is the smallest denormalized value.
This commit renames the existing `NumericLimits<FloatingPoint>::min()`
to `min_normal()` and adds a `min_denormal()` method to force users to
explicitly think about which one is appropriate for their use case. We
shouldn't follow the STL's confusingly designed interface in this
regard.
u64 is not big enough to hold extremely large numbers, such as
4.192938423e+54. This would cause an integer underflow on the radix
index when performing something like `toString(36)` and thus cause an
OOB Array read.
We use strtod to convert a string to number after checking whether the
string is [+-]Infinity, however strtod also checks for either 'inf' or
'infinity' in a case-insensitive.
There are still valid cases for strtod to return infinity like 10e100000
so we just check if the "number" contains 'i' or 'I' in which case
the strtod infinity is not valid.
As noted in the prototype comments, this implementation becomes less
accurate as the precision approaches the limit of 100. For example:
(3).toPrecision(100)
Should result in "3." followed by 99 "0"s. However, due to the loss of
accuracy in the floating point computations, we currently result in
"2.9999999...".
Currently, we have NotA and NotAn, to be used dependent on whether the
following word begins with a vowel or not. To avoid this, change the
wording on NotA to be independent of this context.
This is now about as close to the spec as it gets - instead of querying
the |this| value inside of the function, we now pass it in from the
outside.
Also get rid of the oddly specific error messages, they're nice but
pretty inconsistent with most others. Let's prefer consistency and
simplicity for now.
Other than that, no functionality change.