Both type 1 and type 2 spec tell us to do this.
I haven't observed a difference from this, but I noticed it in the
spec while I was touching this code. Probably good to do what the
spec tells us to do.
With this, a character can be defined that uses two existing glyphs.
This is useful for umlauts and the like, which then just need to
reference e.g. the glyphs named "a" and "dieresis" and provide a
translation.
Makes umlauts appear on some PDFs using CFF type2 data in Type 1
fonts.
It is sometimes truncated in fonts embedded in PDFs, and the data
is not needed to render PDFs. 2 of my 1000 test PDFs used to
complain "Could not load OS2 v1: Not enough data" and 1
"Could not load OS2 v2: Not enough data" before.
Increases number of PDFs that render without diagnostics from
764 to 765 (and decreases the number of distinct error messages
from 27 to 25).
It is sometimes truncated in fonts embedded in PDFs, and the data
is not needed to render PDFs. 26 of my 1000 test files complained
"Could not load Hmtx: Not enough data" before.
Increases number of PDFs that render without diagnostics from
743 to 764.
It is often missing in fonts embedded in PDFs. 75 of my 1000 test
files complained "Font is missing Name" when trying to read fonts
before.
Increases number of PDFs that render without diagnostics from
682 to 743.
This is required by the CFF spec, and is consistent with what we do for
the encoding 24 lines down.
As far as I can tell, nothing in `Type1FontProgram::rasterize_glyph()`
or in Type1Font.cpp implements the "If an encoding maps to a character
name that does not exist in the Type 1 font pro- gram, the .notdef glyph
is substituted." line from the PDF 1.7 spec (in 5.5.5 Character
Encoding, Encodings for Type 1 Fonts) yet, so this does yet have an
effect.
Of my 1000 test files, 73 have stream Type0 truetype fonts with stream
CIDToGIDMaps. This makes that work.
(With this patch, the number of files in my 1000 test files complaining
"Font is missing Name" increases from 41 to 75, so a bit under half of
the fonts using stream CIDToGIDMaps also have no 'name' table. So that's
next.)
Increases files without issues from 652 to 681.
https://adobe-type-tools.github.io/font-tech-notes/pdfs/5177.Type2.pdf
says "The behavior of undefined operators is unspecified." but
https://learn.microsoft.com/en-us/typography/opentype/spec/cff2
says "When an unrecognized operator is encountered, it is ignored and
the stack is cleared."
Some type 0 CIDFontType0C fonts (i.e. CID-keyed non-OpenType CFF fonts)
depend on the latter, even though they're governed by the former spec.
Fixes rendering of text in 0000521.pdf (e.g. page 10 or 5). The font
there has a bunch of 0 opcodes for some reason.
Disclaimers, similar to what's on #23202 (and most of the
prerequisites mentioned there are needed for this too):
* Only supports the `Identity-H` type0 cmap at the moment
* Doesn't support vertical text yet
* Only supports the `Identity` CIDToGIDMap at the moment
(this one is a truetype-only thing)
Together with the already-merged #23122, #23128, #23135, #23136, #23162,
and #23167, #23179, #23190, #23194 this adds initial support for
rendering some CFF-based Type0 fonts :^)
There's a long list of things that still need improving after this:
* A small number of CFF programs contain the charstring command 0,
which is invalid. Currently, this makes us reject the whole font.
* Type1FontProgram::rasterize_glyph() is name-based. For CID-based
fonts, we want a version that takes CIDs (character IDs) instead.
For now, I'm printing the CID to a string and using that, yuck.
(I looked into doing this nicely. I do want to do that, but I
need to read up on how the `seac` type1 charstring command uses
character names to identify parts of an accented character.
Also, it looks like `seac`'s accented character handling moved
over to `endchar` in type2 charstring commands (i.e. in CFF data),
and it looks like we don't implement that at all. So I need to do
more reading first, and I didn't want to block this on that.)
* The name for the first string in name-based CFF fonts looks wrong;
added a FIXME for that for now.
* This supports the named Identity-H cmap only for now. Identity-H
maps UTF16-BE values to glyph IDs with the idenity function, and
assumes it's horizontal text. Other named cmaps in my test files are
UniJIS-UCS2-H, UniCNS-UCS2-H, Identity-V, UniGB-UCS2-H, UniKS-UCS2-H.
(There are also 2 files using the stream-based cmaps instead of the
name-based ones.)
* In particular, we can't draw vertical text (`-V`) yet
* Passing in the encoding to CFF::create() is awkward (it's nullptr
for CID-keyed fonts), and it's also not necessary since
`Type1Font::draw_glyph()` already does the "take encoding from PDF,
and only from font if the PDF doesn't store one" dance.
* This doesn't cache glyphs but re-rasterizes them each time. Easy
to add, but maybe I want to look at rotation first. And things
don't feel glacial as-is.
* Type0Font::draw_glyph() is pretty similar to second half of
Type1Font::draw_glyph()
Make TopDict's defaultWidthX and nominalWidthX Optional<>s so that
we can check if they're set per fdselect-selected font dict, and
if so use the value from there in CID-keyed fonts. Otherwise, keep
using the value in the top dict.
* FDArray, FDSelect must be present
* Encoding must not be present
* Charset maps from GID (Glyph ID) to CID (Character ID),
instead of to character name
The fdselect array (that we already read) maps eachs glyph ID
to an fdarray index. The font dict at that index then stores
information for that glyph.
In practice, this is used to assign different defaultWidthX /
nominalWidthX values to blocks of glyphs in CID-keyed fonts.
We don't do anything yet with the data, and we also don't send
data of CID-keyed CFFs into this parser either, so no behavior
change.
This happens for CFFs that contain multiple fonts. This doesn't
happen in practice, but the same code will be used for fdarray
parsing, which will contain several dicts.
No behavior change.
This is very similar to SimpleFont::draw_string() for now, but
it'll become a bit different when we add support for vertical
text.
CIDFontType now only needs to draw single glyphs. Neither of the
subclasses can do that yet, so no behavior change yet.
This fixes rendering of commas in 0000941.pdf page 1. The commas
use the default width, and without this they show up very large,
covering the page.
Also, it's nice that the code now looks like the regular case 4 lines
further up.
This is one of the two top dict entries we need for CID-keyed fonts.
We don't send any CID-keyed font data into the CFF parser yet,
so no behavior change.
No real behavior change. We don't actually load the CFF data yet
(blocked on #23136 and some more), and we don't have drawing code
yet, and Type0Font::draw_string() doesn't do any drawing yet.
But it's a step in the right direction.
No behavior change, except that we now dbgln() if we see a
PrivDictOperator we don't know about. (I haven't seen this in
practice, but I found this useful while debugging things.)
...and do string expansion at the call site.
CID-keyed fonts treat the charset as CIDs instead of as SIDs,
so having access to the SIDs in numberic form will be useful
when we implement support for CID-keyed CFF fonts.
No behavior change.
I implemented CFF charset format 2 in 6f783929dd with the note
"I haven't seen this being used in the wild". Now that I have
seen it (0000658.pdf), I can say that this has never worked,
despite me claiming "it's easy to implement".
But now it works!
See #22821 for a previous attempt. This attempt should settle
things once and for all.
The opentype render path adjusts by `-font_ascender * -y_scale` in
Glyf::Glyph::append_simple_path(), so that's what we need to undo
to draw at the font's baseline.
(OpenType::Font::metrics() returns ascender scaled by y_scale already,
so no need to have the scale here where we undo the shift.)
Previously, we called `baseline()` which just returns the font's
font size, which is pretty meaningless:
https://tonsky.me/blog/font-size/https://simoncozens.github.io/fonts-and-layout/opentype.html#vertical-metrics-hhea-and-os2
Also, conceptually it makes sense to translate up by the ascender
to get from the upper edge of the glyph to the baseline.
We still don't apply it to the glyph itself, so they don't show up
scaled or rotated, but they're at the right spot now.
One big thing this here hsa going for it is that the final glyph
position is now calculated with just
`ext_rendering_matrix.map(glyph_position)`.
Also, character_spacing and word_spacing are now used unmodified
in the SimpleFont::draw_string() loop. This also means we no longer
have to undo a scale when updating the position in
`Renderer::show_text()`.
Most of the rest stays pretty yucky though. The root cause of many
problems is that ScaledFont has its rendering sized baked into the
object. We want to render fonts at size font_size times scale from
text matrix times scale from current transformation matrix (but
not size from hotizontal_scaling). So we have to make that the
font_size, but then we have to undo that in a bunch of places to
get the actualy font size.
This will eventually get better when LibPDF moves off ScaledFont.
Fonts should have size font_size times total scaling. We tried to
get that by computing text_rendering_matrix.x_scale() * font_size,
but text_rendering_matrix.x_scale() also includes
horizontal_scaling, which shouldn't be part of font size.
Same for character_spacing and word_spacing.
This is all a big mess that's caused by LibPDF using ScaledFont,
which requires scaling to be aprt of the text type. I have an
in-progress local branch that moves LibPDF to directly use VectorFont,
which will hopefully make this (and other things) nicer. But first,
let's get this right, and then make sure we don't regress it when
things change :^)
The vertical coordinates for truetype fonts are different somehow.
We compensated a bit for that; now we compensate some more.
This is still not 100% perfect, but much better than before.
In a bunch of cases, this actually ends up simplifying the code as
to_number will handle something such as:
```
Optional<I> opt;
if constexpr (IsSigned<I>)
opt = view.to_int<I>();
else
opt = view.to_uint<I>();
```
For us.
The main goal here however is to have a single generic number conversion
API between all of the String classes.
This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).
This commit is auto-generated:
$ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
Meta Ports Ladybird Tests Kernel)
$ perl -pie 's/\bDeprecatedString\b/ByteString/g;
s/deprecated_string/byte_string/g' $xs
$ clang-format --style=file -i \
$(git diff --name-only | grep \.cpp\|\.h)
$ gn format $(git ls-files '*.gn' '*.gni')
This is a very inefficient implementation: Every time a type 3 font
glyph is drawn, we parse its operator stream and execute all the
operators therein.
We'll want to instead cache the glyphs in bitmaps (at least in most
cases), like we do for other fonts. But it's a good first step, and
all the coordinate math seems to work in the files I've tested.
Good test files from pdfa dataset 0000.zip:
- 0000559.pdf page 1 (and 2): Has a non-default font matrix;
text appears mirrored if the font matrix isn't handled correctly
- 0000425.pdf, page 1: Draws several glyphs in a single run;
glyphs overlap if Renderer::render_type3_glyph() ignores the
passed-in point
- 0000211.pdf, any page: Uses type 3 glyphs for all text.
Good perf test (already "reasonably fast")
- 0000521.pdf, page 5 (or 7 or or 16): The little red flag in the
purple box is a type 3 font glyph, and it's colored (which in part
means the first operator is `d0`, while all the other documents above
use `d1`)
Type 3 font glyphs begin with either `d0` or `d1`. If we bail out
with an "unsupported" error on the very first operator in a glyph,
we'll never paint the glyph.
Just stub these out for now. We probably want to do more in here in
the future (see "TABLE 5.10 Type 3 font operators" in the 1.7 spec).
It's a bit unfortunate that fonts need to know about the renderer,
but type 3 fonts contain PDF drawing operators, so it's necessary.
On the bright side, it makes it possible to pass fewer parameters
around and compute things locally as needed.
(As we implement more fonts, we'll probably want to create some
functions to do these computations in a central place, eventually.)
No behavior change.