In order to propagate errors that occur during UI setup, we have to move
all that logic out of widget/window subclass constructors. This is a
first attempt at doing that, for GUI::SettingsWindow.
The settings for Terminal are extracted into their own application,
TerminalSettings, which is reachable over the normal Settings menu as
well as the same place in the Terminal menu. The font settings are moved
into these settings as well, which are now split up into the "Terminal"
and "View" tabs. The font settings themselves receive an option to
override the selected font with the system default on the user side.
The live update behavior of all of the terminal settings is retained.
The layout of the new TerminalSettings is based around the other
Settings applications, but pixel-perfectness is missing in some places.
It's a bit fiddly and I'd like to have some better GUI::Label auto-size
behavior, but oh well :^)
There was a bug report on discord where someone mentioned that
launching the keyboard settings always crashed. When looking
at the backtrace it became clear we were calling down the
`AppFile::executable()` path on uninitialized memory.
We can fix this by using the "official" API for obtaining data
from the GUI ModelIndex, instead of casting random memory to
the object type we expect it to be. :^)
Validated this fixes the issue for me locally.
Keep a RefPtr to offset_text_box in EditGuideDialog instead of using
a local pointer. Previously the lambda in ok_button.on_click() would
outlive the local variable causing a crash.
DirectoryIterator, and so `Desktop::AppFile::for_each()`, doesn't
guarantee anything about the order, so we manually sort afterwards.
Which means using a manual version of NonnullRefPtrVector, since that
doesn't support `quick_sort()`.
Having files in Base's user `.config` folder means that every time the
Serenity image is built, all user settings in that file are thrown away.
So, let's not do that! :^)
Modified the default value for the homepage url to match what was in
Browser.ini, so there is no visible change.
Browser has a bunch of settings, but most are non-trivial to add here.
So far, these are implemented:
- Homepage URL
- Whether to close download windows when they complete
The others will be added in subsequent commits.
LibDSP can greatly benefit from this nice FFT implementation, so let's
move it into the fitting library :^)
Note that this now requires linking SoundPlayer against LibDSP. That's
not an issue (LibDSP is rather small currently anyways), as we can
probably make great use of it in the future anyways.
This patch makes use of all the new fallible APIs in LibGUI together
with TRY() to catch and propagate errors. The main error getting caught
is allocation failures while trying to construct the Help UI.
It's quite interesting to see how the code changes as more and more
fallible calls get branded as such by wrapping them in TRY().
There's a lot of repetitive "TRY(try_foo())" going on right now. Once
this becomes the dominant programming pattern, we can drop the "try_"
prefix everywhere. :^)
With this change, System::foo() becomes Core::System::foo().
Since LibCore builds on other systems than SerenityOS, we now have to
make sure that wrappers work with just a standard C library underneath.