This patch introduces code generation for the WindowServer IPC with
its clients. The client/server endpoints are defined by the two .ipc
files in Servers/WindowServer/: WindowServer.ipc and WindowClient.ipc
It now becomes significantly easier to add features and capabilities
to WindowServer since you don't have to know nearly as much about all
the intricate paths that IPC messages take between LibGUI and WSWindow.
The new system also uses significantly less IPC bandwidth since we're
now doing packed serialization instead of passing fixed-sized structs
of ~600 bytes for each message.
Some repaint coalescing optimizations are lost in this conversion and
we'll need to look at how to implement those in the new world.
The old CoreIPC::Client::Connection and CoreIPC::Server::Connection
classes are removed by this patch and replaced by use of ConnectionNG,
which will be renamed eventually.
Goodbye, old WindowServer IPC. You served us well :^)
This patch adds these I/O counters to each thread:
- (Inode) file read bytes
- (Inode) file write bytes
- Unix socket read bytes
- Unix socket write bytes
- IPv4 socket read bytes
- IPv4 socket write bytes
These are then exposed in /proc/all and seen in SystemMonitor.
We never want to alpha blend when rendering the terminal buffer, so we
can just use clear_rect() and avoid trouble.
This fixes an issue with inconsistent translucency in the terminal app
when setting a custom background opacity.
This patch adds InsertTextCommand and RemoveTextCommand.
These two commands are used to ... insert and remove text :^)
The bulk of the logic is moved into GTextDocument, and we now use the
command's redo() virtual to perform the action. Or in other words, when
you type into the text editor, we create an InsertTextCommand, push it
onto the undo stack, and call redo() on it immediately. That's how the
text gets inserted.
This makes it quite easy to implement more commands, as there is no
distinction between a redo() and the initial application.
This patch converts the undo stack from GTextDocument into GUndoStack,
and GTextDocumentUndoCommand now inherits from GCommand.
Let's turn this into a generic mechanism that can be used to implement
undo/redo in any application. :^)
Callers of draw_pixel() are not expecting it to apply translation since
they will have already done that themselves.
This was causing draw_line() with thickness>1 to have an offset applied
in case the painter was already translated.
It's now possible to load a .o file into the kernel via a syscall.
The kernel will perform all the necessary ELF relocations, and then
call the "module_init" symbol in the loaded module.
Painter::draw_line() now has an optional "bool dotted" parameter that
causes it to only render every other pixel.
Note that this only works with horizontal and vertical lines at the
moment and we'll assert if called with dotted=true for a diagonal line.
This is going to be quite boring to do by hand for every single CSS
property. We'll probably want to come up with a way to auto-generate
some/most of the shorthand expansion code.
This patch moves the Selector object model closer to the specification
objects in Selectors Level 4.
A "Selector" in LibHTML is now a { Vector<ComplexSelector> }, which is
a { Relation, CompoundSelector }. A CompoundSelector is really just
a Vector<SimpleSelector>, and SimpleSelector is "Component" renamed.
This makes a lot more selectors actually match on the Ubuntu Apache2
default homepage. :^)
After resorting, we now re-map every selected index so it matches the
new row mappings. This makes the process table view in SystemMonitor
behave normally again :^)
Turns out we can use abi::__cxa_demangle() for this, and all we need to
provide is sprintf(), realloc() and free(), so this patch exposes them.
We now have fully demangled C++ backtraces :^)
Previously it was not possible to see what each thread in a process was
up to, or how much CPU it was consuming. This patch fixes that.
SystemMonitor and "top" now show threads instead of just processes.
"ps" is gonna need some more fixing, but it at least builds for now.
Fixes#66.
SystemServer can now create sockets on behalf of services before spawning any
of them, and pass the open socket fd as fd 3. CLocalServer gains a method to
complete the takeover and listen on the passed fd.
This is not used by any services at the moment.
Long ago, there was a fourth stdio default stream, stddbg, connected to the
debug console. It has since been replaced by the dbgputstr() and dbgputch()
syscalls.
3fce2fb205
Remove the last remains of stddbg, as fd 3 is soon going to be reused for socket
takeover.
This patch adds "submit" inputs and default (text box) inputs, as well
as form elements that can be submitted.
Layout of input elements is implemented via a new LayoutWidget class
that allows you to put an arbitrary GWidget in the layout tree.
At the moment, the DOM node sets the initial size of the LayoutWidget,
and then the positioning is done by the normal layout algorithm.
We also now support submitting a <form method="GET">, which does a full
replacing load with a URL based on the form's action + a query string
built from the name/value of input elements within the submitted form.
This is pretty neat! :^)
Before this patch, all of the excess spacing caused by line-height was
"padding" the line boxes below the text.
To fix this, we make line box fragments use the font height as their
height, and then let the inline layout algorithm adjust the Y positions
to distribute the vertical space.
Always paint border edges so they join nicely with their buddy edges.
This makes borders look nice even if all sides have different widths.
Also switch the border code to using floating point numbers since
otherwise things get very ugly very fast.
The borders still look very wrong with any border-width other than 1,
but at least we can see that they have the right color, and end up in
mostly the right place :^)