Under normal conditions (when mounting SysFS in /sys), there will be a
new directory in the /sys/devices directory called "graphics".
For now, under that directory there will be only a sub-directory called
"connectors" which will contain all DisplayConnectors' details, each in
its own sub-directory too, distinguished in naming with its minor
number.
Therefore, /sys/devices/graphics/connectors/MINOR_NUMBER/ will contain:
- General device attributes such as mutable_mode_setting_capable,
double_buffering_capable, flush_support, partial_flush_support and
refresh_rate_support. These values are exposed in the ioctl interface
of the DisplayConnector class too, but these can be useful later on
for command line utilities that want/need to expose these basic
settings.
- The EDID blob, simply named "edid". This will help userspace to fetch
the edid without the need of using the ioctl interface later on.
This change in fact does the following:
1. Use support for symlinks between /sys/dev/block/ storage device
identifier nodes and devices in /sys/devices/storage/{LUN}.
2. Add basic nodes in a /sys/devices/storage/{LUN} directory, to let
userspace to know about the device and its details.
This enforces us to remove duplicated code across the SysFS code. This
results in great simplification of how the SysFS works now, because we
enforce one way to treat SysFSDirectory objects.
This will be used later on to help connecting a node at /sys/dev/block/
that represents a Storage device to a directory in /sys/devices/storage/
with details on that device in that directory.
These methods will be used later on to introduce symbolic links support
in the SysFS, so the kernel will be able to resolve relative paths of
components in filesystem based on using the m_parent_directory pointer
in each SysFSComponent object.
This folder in the SysFS code represents everything related to /sys/dev,
which is a directory meant to be a convenient interface to track all IDs
of all block and character devices (ID = major:minor numbers).
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).
No functional changes.
In a previous commit I moved everything into the new subdirectories in
FileSystem/SysFS directory without trying to actually make changes in
the code itself too much. Now it's time to split the code to make it
more readable and understandable, hence this change occurs now.