In CLDR 42 and earlier, we were able to assume all cldr-localename files
existed for every locale. They now do not exist for locales that don't
provide any localized data. Namely, this is the "und" locale (which is
an alias for the root locale, i.e. the locale we fall back to when a
user provides an unknown locale).
Further, we were previously able to assume that each currencies.json in
cldr-numbers contained all currencies. This file now excludes currencies
whose localized names are the same as the currency key. Therefore, we
now preprocess currencies.json to discover all currencies ahead of time,
much like we already do for languages.json.
Some of these are allocated upon initialization of the intrinsics, and
some lazily, but in neither case the getters actually return a nullptr.
This saves us a whole bunch of pointer dereferences (as NonnullGCPtr has
an `operator T&()`), and also has the interesting side effect of forcing
us to explicitly use the FunctionObject& overload of call(), as passing
a NonnullGCPtr is ambigous - it could implicitly be turned into a Value
_or_ a FunctionObject& (so we have to dereference manually).
This solves the longhands must be initialized before shorthands
problem by just initializing the value when it is first requested.
This will be needed for background-position-x/y which is a longhand
of a longhand, which otherwise breaks the longhands before shorthands
rule.
Required by code that brand checks native constructors.
For example, Wistia brand checks XMLHttpRequest by doing:
```
XMLHttpRequest.prototype.constructor.toString()
```
It then checks if it matches either one of:
```
function XMLHttpRequest() { [native code] }
```
```
[object XMLHttpRequestConstructor]
```
If neither matches, it disables HLS playback and prints:
"The XMLHttpRequest constructor has been tampered with. Because this
affects CORS/Range XHR requests, HLS playback has been disabled.
To enable HLS playback and other important features, please remove code
that changes the definition of window.XMLHttpRequest."
We hit this path due to not giving generated constructors a name, as
we would provide `function () { [native code] }`.
Currently, the WebAssemblyObject implements a visitor to keep its static
objects alive. This custom attribute will be used to hook the generated
namespace object's visitor to one that we define in non-generated code.
Interfaces with a LegacyNamespace extended attribute should have their
constructors defined on the namespace identified by the LegacyNamespace
attribute value.
This is used by WebAssembly IDL files. For now, we mostly use this for
error messages and cache keys (to ensure compatibility with existing
code as WebAssembly is ported to IDL).
For example, consider the attribute:
interface Element {
[PutForwards=value] readonly attribute DOMTokenList classList;
}
When `classList` is set, we should instead set the attribute `value` on
the `classList` attribute of the Element interface.
Don't try to reserve capacity for a variadic arguments list unless we
actually have enough arguments to fill it with anything. Otherwise we
may overflow to an extremely large size if, e.g., the argument count
is 0 and the start of the variadic arguments is index 1.
Similar to POSIX read, the basic read and write functions of AK::Stream
do not have a lower limit of how much data they read or write (apart
from "none at all").
Rename the functions to "read some [data]" and "write some [data]" (with
"data" being omitted, since everything here is reading and writing data)
to make them sufficiently distinct from the functions that ensure to
use the entire buffer (which should be the go-to function for most
usages).
No functional changes, just a lot of new FIXMEs.