This cannot be done on the Browser or WebDriver ends, or via the
existing run_javascript() IPC endpoint, as we cannot transfer JS objects
through the IPC boundary (yet), only serialized JSON, so the individual
WebDriver steps around script execution need to run in the WebContent
process.
Otherwise, we end up propagating those dependencies into targets that
link against that library, which creates unnecessary link-time
dependencies.
Also included are changes to readd now missing dependencies to tools
that actually need them.
With so much infrastructure implemented, we can finally add the last
piece of this puzzle - the fetch() method itself!
This contains a few hundred lines of generated code as handling the
RequestInfo and RequestInfo parameter types manually is not feasible,
but we can't use the IDL definition as the Window object is handwritten
code at the moment.
It's neatly tucked away in Bindings/ and will be removed eventually.
This implements the following operations from section 4 of the Fetch
spec (https://fetch.spec.whatwg.org/#fetching):
- Fetch
- Main fetch
- Fetch response handover
- Scheme fetch
- HTTP fetch
- HTTP-redirect fetch
- HTTP-network-or-cache fetch (without caching)
It does *not* implement:
- HTTP-network fetch
- CORS-preflight fetch
Instead, we let ResourceLoader handle the actual networking for now,
which isn't ideal, but certainly enough to get enough functionality up
and running for most websites to not complain.
Get rid of the bespoke NavigatorObject class and use the modern IDL
strategies for creating platform objects to re-implement Navigator and
its associcated mixin interfaces. While we're here, implement it in a
way that brings WorkerNavigator up to spec :^)
This patch adds various algorithms required to fetch and link module
scripts.
Some parts such as actually creating a request and error handling are
not implemented or use temporary non spec compliant code to get us
further.
Co-authored-by: davidot <davidot@serenityos.org>
This patchs adds the Web::HTML::Script subclass ModuleScript and
JavaScriptModuleScript as a type of ModuleScript as well as various
algorithms related to JavaScript module scripts.
Co-authored-by: davidot <davidot@serenityos.org>
This patch adds the ModuleMap class used to keep track of the type and
url of a module as well as the fetching state associated. Each
environment settings object now also has a module map.
This Intrinsics object hangs off of a new HostDefined struct that takes
the place of EnvironmentSettingsObject as the true [[HostDefined]] slot
on JS::Realm objects created by LibWeb.
This gets the intrinsics off of the GlobalObject, Window, similar to the
previous refactor of LibJS to move the intrinsics into the Realm's
[[Intrinics]] internal slot.
A side effect of this change is that we cannot fully initialize a Window
object until the [[HostDefined]] slot has been installed into the realm,
which happens with the creation of the WindowEnvironmentSettingsObject.
As such, any Window usage that has not been funned through a WindowESO
will not have any cached Web prototyped or constructors, and will not
have Window APIs available to javascript code. Currently this seems
limited to usage of Window in the CSS parser, but a subsequent commit
will clean those up to take Realm as well. However, this commit compiles
so let's cut it off here :^).
Until now, we've been using CSS::LengthPercentage, sometimes wrapped in
Optional, to represent CSS sizes.
This meant we could not support modern values like `min-content`,
`max-content`, `fit-content(<length>)`. We were also conflating `none`
and `auto` which made the `min-*` and `max-*` properties confusing.
The new CSS::Size class covers all possible size values as individual
substates. It'll be quite a bit of work to make all layout code aware of
the additional features, this patch merely makes the new type available.
Let's stop putting generic types and AOs from the Web IDL spec into
the Bindings namespace and directory in LibWeb, and instead follow our
usual naming rules of 'directory = namespace = spec name'. The IDL
namespace is already used by LibIDL, so Web::WebIDL seems like a good
choice.
These are from the HTML spec and therefore belong in the HTML/ directory
in LibWeb. Bindings/ has become a bit of a dumping ground, so this is a
first step towards cleaning that up.
This code generator no longer creates JS wrappers for platform objects
in the old sense, instead they're JS objects internally themselves.
Most of what we generate now are prototypes - which can be seen as
bindings for the internal C++ methods implementing getters, setters, and
methods - as well as object constructors, i.e. bindings for the internal
create_with_global_object() method.
Also tweak the naming of various CMake glue code existing around this.
These are exactly what's wanted by headless-browser too, so this saves
us some duplication. LibWeb already links LibCore so it should not
cause any issues for Ladybird.
This replaces the previous Web::ImageDecoding::Decoder interface.
While we're doing this, also move the SerenityOS implementation of this
interface from LibWebView to WebContent. That means we no longer have to
link with LibImageDecoderClient in applications that use a web view.
This implements all the filters other than `saturate()`,
`hue-rotate()`, and `drop-shadow()`.
There are still a lot of FIXMEs to handle in the actual implementation
though, particularly around supporting transforms, but this handles
the most common use cases :^)