We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
with WindowInput{Preempted,Restored} Events and allow Widgets to save
the state of their focus preemption. As of now, only Popups will
preempt input and trigger these events.
LibWeb's Window object will need to know the OS-level position and size
of the GUI::Window for e.g. screenX, screenY, outerWidth, outerHeight.
It will also need to know about changes to that data.
Adds a member to record the last processed mouse buttons. If they
do not include MouseButton::Primary, return early before creating
a new drag and drop client. This fixes race conditions in which
MouseUp events canceling or completing a drop could be swallowed
by Overlay creation or postponed by an executing DragOperation,
leaving the operation in limbo.
This is useful, for instance, in games in which you can switch held
items using the scroll wheel. In order to implement this, they
previously would have to either add a hard-coded division by 4, or look
up your mouse settings to adjust correctly.
This commit adds an MouseEvent.wheel_raw_delta_x() and
MouseEvent.wheel_raw_delta_y().
We were forgetting to preserve the m_drag and m_mime_data members of
WindowServer::MouseEvent when making a translated copy.
This didn't affect any reachable code paths before this change.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *