This will allow these to be more easily reused for other inputs.
Note that we need this as the base LibGfx pallet does not quite have
the required range for HTML inputs (though these shades are based off
the LibGfx palette).
This reworks checkboxes to use a tiny 16x16 SDF for the tick icon along
with an antialiased background/border.
The checkbox now works well at any scale, shows the various checkbox
state (enabled, disabled, being pressed), and supports using the colors
from the active system theme and/or the accent-color property.
Before this change `apply_clip_overflow_rect` might crash trying to
access `clip_rect` that does not have value because we currently
support calculation of visible rectangle when `overflow: hidden`
is applied for both axis.
If the PaintableBox had children, but we didn't hit any of them, we
default to saying that you hit the PaintableBox itself.
However, if said PaintableBox has `pointer-events: none`, we should
say nothing was hit, so that the hit testing can continue.
This fixes an issue where Discord server icons were not clickable.
Use FlyString::from_deprecated_fly_string() in these instances instead
of FlyString::from_utf8(). As we convert to new FlyString/String we want
to be aware of these potential unnecessary allocations.
This class had slightly confusing semantics and the added weirdness
doesn't seem worth it just so we can say "." instead of "->" when
iterating over a vector of NNRPs.
This patch replaces NonnullRefPtrVector<T> with Vector<NNRP<T>>.
The name "initial containing block" was wrong for this, as it doesn't
correspond to the HTML element, and that's specifically what it's
supposed to do! :^)
This reverts commit eb1ef59603c13c43b87c099c43c4d118dc8441f6.
The idea of saving clip box to apply it to handle `overflow: hidden`
turned out to break painting if box is painted before it's containing
block (it is possible if box has negative z-index).
The checkbox provided by ClassicStylePainter is not scaling-aware and
generally unflexible, instead use the UA default stylesheet with a
handful of properties, the same way we already style buttons and text
inputs.
Thanks to Xexxa for the nice checkmark image!
Co-Authored-By: Xexxa <93391300+Xexxa@users.noreply.github.com>
There is a problem with current approach where overflow clip rectange is
calculated by aggregating intersection of absolute padding boxes of
boxes in containing block chain that resulting rectangle doesn't
respect transform properties.
To solve this problem `PaintableBox` is changed to store clip rectangle
saved from painter because it does respect transform properties of all
previously applied clip rectangles.
This simplifies the ownership model between DOM/layout/paint nodes
immensely by deferring to the garbage collector for figuring out what's
live and what's not.
This moves the CSS gradient painting to the painter creating:
- Painter::fill_rect_with_linear_gradient()
- Painter::fill_rect_with_conic_gradient()
- Painter::fill_rect_with_radial_gradient()
This has a few benefits:
- The gradients can now easily respect the painter scale
- The Painter::fill_pixels() escape hatch can be removed
- We can remove the old fixed color stop gradient code
- The old functions are now just a shim
- Anywhere can now easily use this gradient painting code!
This only leaves the color stop resolution in LibWeb (which is fine).
Just means in LibGfx you have to actually specify color stop positions.
(Also while here add a small optimization to avoid generating
excessively long gradient lines)
Previously gradient painting was dominated by the clipping checks in
Painter::set_pixel(). This commit changes gradient painting to use the
new Painter::fill_pixels() function (which does all these checks outside
the hot loop).
With this change gradient painting drops from 96% of the profile to 51%
when scrolling around on gradients.html. A nice 45% reduction :^)