This is a convenience accessor to avoid having to say this everywhere:
result.paintable->layout_node().dom_node()
Instead, you can now do:
result.dom_node()
This commit is messy due to the Paintable and Layout classes being
tangled together.
The RadioButton, CheckBox and ButtonBox classes are now subclasses of
FormAssociatedLabelableNode. This subclass separates these layout nodes
from LabelableNode, which is also the superclass of non-form associated
labelable nodes (Progress).
ButtonPaintable, CheckBoxPaintable and RadioButtonPaintable no longer
call events on DOM nodes directly from their mouse event handlers;
instead, all the functionality is now directly in EventHandler, which
dispatches the related events. handle_mousedown and related methods
return a bool indicating whether the event handling should proceed.
Paintable classes can now return an alternative DOM::Node which should
be the target of the mouse event. Labels use this to indicate that the
labeled control should be the target of the mouse events.
HTMLInputElement put its activation behavior on run_activation_behavior,
which wasn't actually called anywhere and had to be manually called by
other places. We now use activation_behavior which is used by
EventDispatcher.
This commit also brings HTMLInputElement closer to spec by removing the
did_foo functions that did ad-hoc event dispatching and unifies the
behavior under run_input_activation_behavior.
Everything related to hit testing is better off using the painting tree.
The thing being mousemoved over is a paintable, so let's hand that out
directly instead of the corresponding layout node.
Input events have nothing to do with layout, so let's not send them to
layout nodes.
The job of Paintable starts to become clear. It represents a paintable
item that can be rendered into the viewport, which means it can also
be targeted by the mouse cursor.
Make sure to refresh the contents of text-<input> when pressing
backspace or delete key.
The methods 'handle_insert()' and 'handle_delete()' already had the call
to 'm_browsing_context.active_document()->force_layout()' so let us also
add it to 'handle_delete_character_after()'.
If the mousedown event hits something with is_focusable()==true,
we now update the document's focused element *instead* of placing the
text cursor at the focusable element.
This allows you to begin editing input elements by clicking them.
This feels very hackish and we'll need to come up with something nicer.
There's a subtle difference here. A "block box" in the spec is a
block-level box, while a "block container" is a box whose children are
either all inline-level boxes in an IFC, or all block-level boxes
participating in a BFC.
Notably, an "inline-block" box is a "block container" but not a "block
box" since it is itself inline-level.
Instead of doing layout synchronously whenever something changes,
we now use a basic event loop timer to defer and coalesce relayouts.
If you did something that requires a relayout of the page, make sure
to call Document::set_needs_layout() and it will get coalesced with all
the other layout updates.
There's lots of room for improvement here, but this already makes many
web pages significantly snappier. :^)
Also, note that this exposes a number of layout bugs where we have been
relying on multiple relayouts to calculate the correct dimensions for
things. Now that we only do a single layout in many cases, these kind of
problems are much more noticeable. That should also make them easier to
figure out and fix. :^)
This patch adds the "has a rendering opportunity" concept from the spec
to BrowsingContext and uses it to filter out contexts that are unable
to render right now when doing the event loop's rendering updates.
Note that we actually consider all contexts to have a rendering
opportunity at all times right now. Coming up with reasons to avoid
rendering is left as a FIXME. :^)
This namespace will be used for all interfaces defined in the URL
specification, like URL and URLSearchParams.
This has the unfortunate side-effect of requiring us to use the fully
qualified AK::URL name whenever we want to refer to the AK class, so
this commit also fixes all such references.
This is in preparation for implementing JS scrolling functions, which
specify both x and y scrolling deltas. The visible behavior has not
changed.
Also, moved the "mouse wheel delta * 20" calculation to the
`EventHandler` since the JS calls will want to work directly in pixels.