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2 commits

Author SHA1 Message Date
Stephan Unverwerth
7571ef0343 LibGL+LibSoftGPU: Add multiple texture coordinates to vertex struct
We now have one set of texture coordinates per texture unit.
Texture coordinate generation and texture coordinate assignment is
currently only stubbed. This will be rectified in another commit.
2022-01-19 19:57:49 +01:00
Stephan Unverwerth
178a57bbf7 LibSoftGPU: Add PixelQuad struct that holds data for each rendered quad 2022-01-09 16:21:13 +03:30