There were two things preventing this from working right:
- UIEvents::UIEvent::create() was actually just DOM::Event::create()
- We didn't return the right JavaScript wrapper type for UIEvent
Previously we were only matching elements with *no* text children.
With this patch, we now also allow any number of empty text children to
be present as well.
1% progression on ACID3. :^)
Use the new Gfx::Font::AllowInexactSizeMatch parameter when doing CSS
font lookups. This fixes a long-standing issue where text with e.g text
with "font-size:12px" would be larger than "font-size:13px" since there
was an exact match for 12, but none for 13 (so we'd fall back to 10).
Instead of re-measuring the distance between the left and right edges of
a line box, we now simply adjust the final width based on how much the
rightmost fragment moved during the alignment process.
This works a little differently from the other caches - ALL rules
containing a pseudo-element are in this bucket. This lets us only look
at this bucket when finding styles for a pseudo-element, and ignore it
if we're not.
We were painting this in the Foreground phase by mistake. Also, the
`inspected_node() == dom_node()` check returns true for pseudo-elements
(both values are nullptr) so I've added an extra check there. As noted,
once pseudo-elements are inspectable we will need to revisit this.
Since each selector can only have zero or one pseudo-element, we match
against it as a separate step, before matching the rest of the
selector. This should be faster, but mostly I did this because I could
not figure out how else to stop selectors without a pseudo-element from
matching the pseudo-element, eg so `.foo` styles don't affect
`.foo::before`.
This means we can instantiate them for pseudo-elements, which don't have
an associated Element. They all pass it to their parent as a
`Layout::Node*` and handle a lack of `layout_node()` already so this
won't affect any functionality.
For now, we only understand `none`, `normal`, `<image>` and `<string>`.
The various other functions and identifiers can be added later.
We can *almost* use a StyleValueList for this, except it's divided into
two parts - the content, and the optional "alt text". So, I've added a
new StyleValue for it.
There were a couple issues here:
1. The line feed should only be appended once, rather than one per
string.
2. The new_strings list of strings was unused (we were creating the new
list, then passing the old list to Document.write).
This is the only dimension type besides `<length>` that is used in any
media queries in levels 4 or 5 right now. Others can be included
if/when they're needed.
This means the units are defined in a single place instead of two.
Also removed the verify that we didn't produce a bogus % dimension token
in the Tokenizer, since this has never happened and the parser is not a
tokenizer test suite. :^)
Unlike all the other CSS properties, 'float' is special, and can only be
accessed via 'cssFloat' on CSSStyleDeclaration. So this patch adds
support for that. 1 point on ACID3! :^)
This necessitated making HTMLParser ref-counted, and having it register
itself with Document when created. That makes it possible for scripts to
add new input at the current parser insertion point.
There is now a reference cycle between Document and HTMLParser. This
cycle is explicitly broken by calling Document::detach_parser() at the
end of HTMLParser::run().
This is a huge progression on ACID3, from 31% to 49%! :^)
When calculating how much space is available for inline content between
left and right floated elements, we have to use coordinates in the
containing block's coordinate space, since that's what floats use.
This fixes an issue where text would sometimes overlap floats.
We were subtracting the content width of right-floated boxes from their
X position for no reason. Removing this makes floats snuggle up to each
other on the right side. :^)
When encountering a box that claims to have block-level children, but
its CSS display type isn't actually "flow" inside, we would previously
crash due to a VERIFY() failure.
However, many sites choke on this due to freestanding table-related
boxes like those created by "table-row" and "table-row-group".
We're supposed to fix those up by wrapping them in a full set of table
boxes during layout tree construction, but that algorithm obviously
isn't working correctly in all cases. So let's work around the crashes
for now, allowing many more sites to load (even if visually incorrect.)
This is a rather monstrous hack, and we should get rid of it as soon as
it's not needed anymore.
"5em" means 5*font-size, but by forcing "em" to mean the presentation
size of the bitmap font actually used, we broke a bunch of layouts that
depended on a correct interpretation of "em".
This means that "em" units will no longer be relative to the exact
size of the bitmap font in use, but I think that's a compromise we'll
have to make, since accurate layouts are more important.
This yields a visual progression on both ACID2 and ACID3. :^)
Previously, these were added during layout. This didn't fit into the new
world where layout doesn't mutate the tree incrementally, so this patch
adds logic to Layout::TreeBuilder for adding a marker to each list-item
box after its children have been constructed.
This patch adds a map of Layout::Node to FormattingState::NodeState.
Instead of updating layout nodes incrementally as layout progresses
through the formatting contexts, all updates are now written to the
corresponding NodeState instead.
At the end of layout, FormattingState::commit() is called, which
transfers all the values from the NodeState objects to the Node.
This will soon allow us to perform completely non-destructive layouts
which don't affect the tree.
Note that there are many imperfections here, and still many places
where we assign to the NodeState, but later read directly from the Node
instead. I'm just committing at this stage to make subsequent diffs
easier to understand.
The purpose of this new object will be to keep track of various states
during an ongoing layout.
Until now, we've been updating layout tree nodes as we go during layout,
which adds an invisible layer of implicit serialization to the whole
layout system.
My idea with FormattingState is that running layout will produce a
result entirely contained within the FormattingState object. At the end
of layout, it can then be applied to the layout tree, or simply queried
for some metrics we were trying to determine.
When doing subtree layouts to determine intrinsic sizes, we will
eventually be able to clone the current FormattingState, and run the
subtree layout in isolation, opening up opportunities for parallelism.
This first patch doesn't go very far though, it merely adds the object
as a skeleton class, and makes sure the root BFC has one. :^)
The ICB (initial containing block) gets its style from StyleComputer's
create_document_style(). It's basically a generic style for the root of
the layout tree.
With this patch, we now assign the width and height of the viewport rect
as two CSS "px" lengths to the "width" and "height" properties of the
ICB style. (Previously they were just defaulting to "auto" and we
assigned override dimensions during layout.)
This fixes an issue where position:absolute elements with relative width
and/or height were not dimensioned correctly, since the values were
relative to the width and/or height of the ICB style.