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166 commits

Author SHA1 Message Date
Andreas Kling
c80182f81f WindowServer: Add 1920x1080 resolution option.
Because it's fun to go fullscreen on my development machine. :^)
2019-02-26 14:11:01 +01:00
Andreas Kling
3f29a12d90 More compat work. Rename libraries from LibFoo.a => libfoo.a
This makes it more straightforward to build a cross-compiler toolchain.
Also move math stuff from LibC to LibM.
2019-02-26 13:30:57 +01:00
Andreas Kling
f6b41d166d WindowServer: Reduce resize related debug spam. 2019-02-26 12:47:45 +01:00
Andreas Kling
88e77fe3af WindowServer: Bump height of window titlebars and menus from 16 to 18. 2019-02-26 11:04:14 +01:00
Andreas Kling
ae90043424 WindowServer+LibGUI: Send the window size along with Paint server messages.
This way GWindow doesn't need to do synchronous IPC to fetch the appropriate
size for the window's backing store. This is mostly only relevant during
live resize.
2019-02-26 10:53:21 +01:00
Andreas Kling
1effe70543 WindowServer+LibGUI: Fix global mouse tracking with recursive widget trees.
Also avoid sending multiple copies of mouse events to global trackers.
2019-02-26 10:34:05 +01:00
Andreas Kling
2fb3fa7f69 WindowServer: Add a simple CPU usage graph to the global menu bar.
This is pretty cute and helps me spot when something's chewing up CPU.
2019-02-26 02:17:25 +01:00
Andreas Kling
b341cab9cc WindowServer: Only invalidate the menubar rect when an app changes menubar. 2019-02-26 01:07:10 +01:00
Andreas Kling
d77f8ba413 WindowServer: Make message receivers be weak pointers. 2019-02-26 00:54:10 +01:00
Andreas Kling
9624b54703 More moving towards using signed types.
I'm still feeling this out, but I am starting to like the general idea.
2019-02-25 22:06:55 +01:00
Andreas Kling
15fb917f28 Convert more RetainPtr use to Retained. 2019-02-25 16:04:08 +01:00
Andreas Kling
d7753c7c8d Move over to building all of userspace with i686-pc-serenity-g++. 2019-02-22 14:45:14 +01:00
Andreas Kling
75b100673f Switch over to building everything with i686-elf-g++. 2019-02-22 10:45:32 +01:00
Andreas Kling
f5f136931a Kernel: Start adding various file system permission checks.
Fail with EACCES in various situations. Fix userland bugs that were exposed.
2019-02-21 15:45:31 +01:00
Andreas Kling
b6115ee5b7 WindowServer: Choose resizing direction based on where it's initiated.
Divide the window into 3x3 hot areas and resize in the direction of the
corner where the resize starts. The middle is a no-op area.

This needs some polish but the basic mechanism is good.
2019-02-21 11:06:37 +01:00
Andreas Kling
16cd4585cd WindowServer: Oops, forgot to plumb through the base size for incresize. 2019-02-21 10:11:12 +01:00
Andreas Kling
6084cd0c56 Add concept of size increments to windowing system.
Use this to implement incremental resizing for Terminal so that we only
ever resize to fit a perfect number of rows and columns.

This is very nice. :^)
2019-02-21 00:21:23 +01:00
Andreas Kling
fa02d2a39b Rework the rendering model so that clients instantiate backing stores.
This makes interactive resizing work a lot better, althought it's still not
perfect. There are still glitches and unpleasant flashes of zeroed memory.
2019-02-20 22:08:14 +01:00
Andreas Kling
d054fbee91 WindowServer: Don't spam clients with resize events.
Wait for them to finish a paint, then send them a new resize event.
The exception is when releasing the mouse button to end the resize.
Then we send a new resize event right away.
2019-02-20 15:50:05 +01:00
Andreas Kling
59b8183c4b WindowServer: Support resizing windows.
This is pretty limited and not entirely stable, but it does work! :^)
2019-02-20 15:34:55 +01:00
Andreas Kling
a9911fca80 WindowServer: Minor style tweak. 2019-02-20 13:59:13 +01:00
Andreas Kling
96943dbad1 WindowServer: Remove some unused WSWindowManager members. 2019-02-20 13:17:09 +01:00
Andreas Kling
bf30502560 LibGUI: Implement enter/leave events (with WindowServer support.)
Windows now learn when the mouse cursor leaves or enters them.
Use this to implement GWidget::{enter,leave}_event() and use that
to implement the CoolBar button effect. :^)
2019-02-20 10:12:19 +01:00
Andreas Kling
4804609b7e WindowServer: Display menus with 95% opacity by default. 2019-02-19 16:41:13 +01:00
Andreas Kling
57546d8420 WindowServer: Only invalidate the menubar rect when switching menubars. 2019-02-19 16:32:06 +01:00
Andreas Kling
b561a5976f WindowServer: Correct invalidation rects for menu windows. 2019-02-19 15:46:48 +01:00
Andreas Kling
98784ad3cb WindowServer: Avoid overdraw by shattering dirty rects into unique shards.
The algorithm I came up with is O(n^2) but given the small numbers of rects
we're typically working with, it doesn't really matter. May need to revisit
this in the future if we find ourselves with a huge number of rects.
2019-02-19 14:49:23 +01:00
Andreas Kling
9b71307d49 WindowServer: Support windows with alpha channels. And per-WSWindow opacity.
This patch also adds a Format concept to GraphicsBitmap. For now there are
only two formats: RGB32 and RGBA32. Windows with alpha channel have their
backing stores created in the RGBA32 format.

Use this to make Terminal windows semi-transparent for that comfy rice look.
There is one problem here, in that window compositing overdraw incurs
multiple passes of blending of the same pixels. This leads to a mismatch in
opacity which is obviously not good. I will work on this in a later patch.

The alpha blending is currently straight C++. It should be relatively easy
to optimize this using SSE instructions.

For now I'm just happy with the cute effect. :^)
2019-02-19 01:42:53 +01:00
Andreas Kling
8eedbbc9ca Prune compiler flags a bit. Let's go with -march=i686 for now. 2019-02-17 15:17:21 +01:00
Andreas Kling
e952a35994 WindowServer: Assume wallpaper images are 1024x768.
This is obviously not always the right thing to do, but it removes some
confusion while using other resolutions. Eventually we're gonna need some
kind of compressed image decoder.
2019-02-17 13:44:39 +01:00
Andreas Kling
0730b3c15f Add ability to switch video modes from the system menu.
I had to change PhysicalPage around a bit for this. Physical pages can now
be instantiated for any arbitrary physical address without worrying that
such pages end up in the kernel page allocator when released.

Most of the pieces were already in place, I just glued everything together.
2019-02-17 13:12:59 +01:00
Andreas Kling
b0be3299b5 WindowServer: Close accepted sockets when the client has disconnected. 2019-02-17 10:59:58 +01:00
Andreas Kling
fa452fadca WindowServer: Let menu objects reference the WSClientConnection by pointer.
Since these are owner/ownee relationships, there's no need for indirection.
2019-02-17 09:07:07 +01:00
Andreas Kling
f02a490230 WindowServer: Get rid of unnecessary messaging indirection. 2019-02-17 08:58:42 +01:00
Andreas Kling
9a39c01551 WindowServer: WSWindow can have a pointer to the client rather than an ID.
Since WSWindows are owned by WSConnectionClients, it's fine for them to just
reference the client directly.
2019-02-17 08:54:57 +01:00
Andreas Kling
1056a39bd6 WindowServer: Remove some debug spam. 2019-02-17 08:43:49 +01:00
Andreas Kling
82768e7ac5 WindowServer: Move video mode setup to WSScreen. 2019-02-17 01:43:01 +01:00
Andreas Kling
3eb6c22a22 WindowServer: Make the menubar clock work again in the post-kernel world.
This is actually so much better. Grabbing directly at the RTC was silly. :^)
2019-02-17 01:05:53 +01:00
Andreas Kling
640360e958 Move WindowServer to userspace.
This is a monster patch that required changing a whole bunch of things.
There are performance and stability issues all over the place, but it works.
Pretty cool, I have to admit :^)
2019-02-17 00:13:47 +01:00
Andreas Kling
c3d36a5fe9 WindowServer: Prune more kernel-related gunk. 2019-02-16 12:25:47 +01:00
Andreas Kling
09aaa41e62 SharedGraphics: Rework GraphicsBitmap::create_kernel_only() into create().
And just use mmap() to allocate the pixels.
2019-02-16 12:22:52 +01:00
Andreas Kling
4ea28bf0a5 Kernel: Add a simple shared memory API for two processes only.
And use this to implement shared bitmaps between WindowServer and clients.
2019-02-16 12:13:43 +01:00
Andreas Kling
468113422f Kernel: Add ioctls to BochsVGADevice for mode setting and page flipping.
Use these in WindowServer instead of poking at the BochsVGADevice directly.
2019-02-16 10:26:01 +01:00
Andreas Kling
799177feda Kernel: Make BochsVGADevice a BlockDevice and support mmapping it.
Currently you can only mmap the entire framebuffer.
Using this when starting up the WindowServer gets us yet another step
closer towards it moving into userspace. :^)
2019-02-16 09:57:42 +01:00
Andreas Kling
fbcc8ab840 WindowServer: Slurp all available client messages when checking them.
We were reading one client message per client per event loop iteration.
That was not very snappy. Make the sockets non-blocking and read() until
there are no messages left.

It would be even better to make as few calls to read() as possible to
reduce context switching, but this is already a huge improvement.
2019-02-15 11:43:43 +01:00
Andreas Kling
29c49356e3 WindowServer: Rename GUI_Foo to WSAPI_Foo. 2019-02-15 09:17:18 +01:00
Andreas Kling
a54cd84c59 Move WindowServer API types header into WindowServer/. 2019-02-15 09:14:21 +01:00
Andreas Kling
18210c606d Kernel: Remove GUIEventDevice.
It's no longer used since all communication now happens across sockets. :^)
2019-02-15 08:59:55 +01:00
Andreas Kling
bf58241c11 Port the WindowServer and LibGUI to communicate through local sockets.
This is really cool! :^)

Apps currently refuse to start if the WindowServer isn't listening on the
socket in /wsportal. This makes sense, but I guess it would also be nice
to have some sort of "wait for server on startup" mode.

This has performance issues, and I'll work on those, but this stuff seems
to actually work and I'm very happy with that.
2019-02-14 17:18:35 +01:00
Andreas Kling
dc200923f2 WindowServer: Ignore attempts to make menu windows the active window. 2019-02-14 10:56:45 +01:00