The widget layout system currently works by having layouts size the
children of a widgets. The children then get resize events, giving them
a chance to lay out their own children, etc.
In keeping with this, we need to handle the resize event before calling
do_layout() in a widget, since the resize event handler may do things
that end up affecting the layout, but layout should not affect the
resize event since the event comes from the widget parent, not itself.
LibCore timers now have a TimerShouldFireWhenNotVisible flag which is
set to "No" by default.
If "No", the timer will not be fired by the event loop if it's within
a CObject tree whose nearest GWindow ancestor is currently not visible
for timer purposes. (Specificially, this means that the window is
either minimized or fully occluded, and so does not want to fire timers
just to update the UI.)
This is another nice step towards a calm and serene operating system.
Palette is now a value wrapper around a NonnullRefPtr<PaletteImpl>.
A new function, set_color(ColorRole, Color) implements a simple
copy-on-write mechanism so that we're sharing the PaletteImpl in the
common case, but allowing you to create custom palettes if you like,
by getting a GWidget's palette, modifying it, and then assigning the
modified palette to the widget via GWidget::set_palette().
Use this to make PaintBrush show its palette colors once again.
Fixes#943.
Lock each directory before entering it so when using -j, the same
dependency isn't built more than once at a time.
This doesn't get full -j parallelism though, since one make child
will be sitting idle waiting for flock to receive its lock and
continue making (which should then do nothing since it will have
been built already). Unfortunately there's not much that can be
done to fix that since it can't proceed until its dependency is
built by another make process.
When filling in some missing part of a window (typically happens during
interactive window resize) we now use the ColorRole::Background from
the system theme palette instead of expecting the clients to send us
the same information when creating windows.
WindowServer now tracks whether windows are occluded (meaning that
they are completely covered by one or more opaque windows sitting above
them.) This state is communicated to the windows via WindowStateChanged
messages, which then allow GWindow to mark its backing store volatile.
This reduces the effective memory impact of windows that are not at all
visible to the user. Very cool. :^)
WindowServer will now send out a WindowStateChanged message to clients
when one of their windows is minimized.
This is then forwarded to the GWindow, which will try to mark its
underlying window backing store as volatile.
This allows the kernel to steal the memory used by minimized windows
in case it starts running low. Very cool! :^)
Instead of directly manipulating LDFLAGS, set LIB_DEPS in each
subdirectory Makefile listing the libraries needed for
building/linking such as "LIB_DEPS = Core GUI Draw IPC Core".
This adds each library as an -L and -l argument in LDFLAGS, but
also adds the library.a file as a link dependency on the current
$(PROGRAM). This causes the given library to be (re)built before
linking the current $(PROGRAM), but will also re-link any binaries
depending on that library when it is modified, when running make
from the root directory.
Also turn generator tools like IPCCompiler into dependencies on the
files they generate, so they are built on-demand when a particular
directory needs them.
This all allows the root Makefile to just list directories and not
care about the order, as all of the dependency tracking will figure
it out.
GApplication now has a palette. This palette contains all the system
theme colors by default, and is inherited by a new top-level GWidget.
New child widgets inherit their parents palette.
It is possible to override the GApplication palette, and the palette
of any GWidget.
The Palette object contains a bunch of colors, each corresponding to
a ColorRole. Each role has a convenience getter as well.
Each GWidget now has a background_role() and foreground_role(), which
are then looked up in their current palette when painting. This means
that you no longer alter the background color of a widget by setting
it directly, rather you alter either its background role, or the
widget's palette.
Color themes are loaded from .ini files in /res/themes/
The theme can be switched from the "Themes" section in the system menu.
The basic mechanism is that WindowServer broadcasts a SharedBuffer with
all of the color values of the current theme. Clients receive this with
the response to their initial WindowServer::Greet handshake.
When the theme is changed, WindowServer tells everyone by sending out
an UpdateSystemTheme message with a new SharedBuffer to use.
This does feel somewhat bloated somehow, but I'm sure we can iterate on
it over time and improve things.
To get one of the theme colors, use the Color(SystemColor) constructor:
painter.fill_rect(rect, SystemColor::HoverHighlight);
Some things don't work 100% right without a reboot. Specifically, when
constructing a GWidget, it will set its own background and foreground
colors based on the current SystemColor::Window and SystemColor::Text.
The widget is then stuck with these values, and they don't update on
system theme change, only on app restart.
All in all though, this is pretty cool. Merry Christmas! :^)
These guys are all declared as globals, and their ASSERT_NOT_REACHED
in the destructor doesn't play nice with __cxa_atexit. As in, every
application will assert in __cxa_finalize if this assert isn't removed.
Allow everything to be built from the top level directory with just
'make', cleaned with 'make clean', and installed with 'make
install'. Also support these in any particular subdirectory.
Specifying 'make VERBOSE=1' will print each ld/g++/etc. command as
it runs.
Kernel and early host tools (IPCCompiler, etc.) are built as
object.host.o so that they don't conflict with other things built
with the cross-compiler.
These fields are intended to carry the real meat of a drag operation,
and the "text" is just for what we show on screen (alongside the cursor
during the actual drag.)
The data field is just a String for now, but in the future we should
make it something more flexible.
Instead of implementing menu applets as their own thing, they are now
WSWindows of WSWindowType::MenuApplet.
This makes it much easier to work with them on the client side, since
you can just create a GWindow with the right type and you're in the
menubar doing applet stuff :^)
Currently only Ext2FS and TmpFS supports InodeWatchers. We now fail
with ENOTSUPP if watch_file() is called on e.g ProcFS.
This fixes an issue with FileManager chewing up all the CPU when /proc
was opened. Watchers don't keep the watched Inode open, and when they
close, the watcher FD will EOF.
Since nothing else kept /proc open in FileManager, the watchers created
for it would EOF immediately, causing a refresh over and over.
Fixes#879.
This logic is all taken care of by GAbstractColumnView now, so we can
simply delete GTreeView::context_menu_event(). :^)
Fixes an issue mentioned in #826
This makes GTreeView able to support multi-column models!
Only one column can be the "tree column", this is column 0 by default
but can be changed by overriding GModel::tree_column().
When the filesystem model is updated, it is rebuilt. This means dangling
indexes inside the TreeView metadata table will have old information and random
directories will toggle open. Clearing the table alleviates this issue.
When a GAction is activated by a menu, or by a toolbar button, you can
now use GAction::activator() to get a pointer to whomever activated it.
This can be used to implement context-specific behaviors in situations
where the same action is exposed through multiple paths.
This addresses an issue that was brought up in #826.
We now take advantage of SharedBuffers being purgeable memory by
setting the volatile flag on window back buffers while not painting
into them.
This means that one of the two backing stores used by each window
is purgeable+volatile most of the time, allowing the kernel to purge
it to recover memory if needed.
Note that this is only relevant when double-buffering is turned on,
but since that is the default, this does affect most apps. :^)
Using int was a mistake. This patch changes String, StringImpl,
StringView and StringBuilder to use size_t instead of int for lengths.
Obviously a lot of code needs to change as a result of this.
This bitmap is displayed alongside the dragged text underneath the
mouse cursor while dragging.
This will be a perfect fit for dragging e.g files around. :^)