This patch is unfortunately rather large and might make some things feel
bloated, but it is necessary to fix a few flaws in LibJS, primarily
blindly coercing values to numbers without exception checks - i.e.
interpreter.argument(0).to_i32(); // can fail!!!
Some examples where the interpreter would actually crash:
var o = { toString: () => { throw Error() } };
+o;
o - 1;
"foo".charAt(o);
"bar".repeat(o);
To fix this, we now have the following...
to_double(Interpreter&)
to_i32()
to_i32(Interpreter&)
to_size_t()
to_size_t(Interpreter&)
...and a whole lot of exception checking.
There's intentionally no to_double(), use as_double() directly instead.
This way we still can use these convenient utility functions but don't
need to check for exceptions if we are sure the value already is a
number.
Fixes#2267.
Passing a Heap& to it only to then call interpreter() on that is weird.
Let's just give it the Interpreter& directly, like some of the other
to_something() functions.
There are now two API's on Value:
- Value::to_string(Interpreter&) -- may throw.
- Value::to_string_without_side_effects() -- will never throw.
These are some pretty big sweeping changes, so it's possible that I did
some part the wrong way. We'll work it out as we go. :^)
Fixes#2123.
Rather than printing them to stderr directly the parser now keeps a
Vector<Error>, which allows the "owner" of the parser to consume them
individually after parsing.
The Error struct has a message, line number, column number and a
to_string() helper function to format this information into a meaningful
error message.
The Function() constructor will now include an error message when
throwing a SyntaxError.
As suggested by @awesomekling in a code review and (initially) ignored
by me :^)
Implementation is roughly based on LibJS's trim_string(), but with a fix
for trimming all-whitespace strings.
Many properties can now have percentage values that get resolved in
layout. The reference value (what is this a percentage *of*?) differs
per property, so I've added a helper where you provide a reference
value as an added parameter to the existing length_or_fallback().
Currently we don't deal with them, so they shouldn't return a
SimpleSelector - that'd be a false positive.
Also don't produce a ComplexSelector if no SimpleSelector was parsed.
This fixes a couple of rendering issues on awesomekling.github.io:
link colours, footer size, content max-width (and possibly more!)
Previously we would only check if the border width property is empty and
skip drawing in that case, and enforcing a minimum width of 1px
otherwise - but "border: 0;" should not paint a border :^)
We now look at the Content-Type HTTP header when deciding how to render
some loaded content. If there is no Content-Type header (which will
always be the case when loading local files, for example), we make a
guess based on the URL filename.
This is a workaround for the silly issue where some content would move
one pixel upward on every layout. The block layout code was finding
the list item marker and doing regular inline layout on it. We were not
prepared to handle this, which caused it to move in a silly way.
For now, just regenerate markers on every layout to work around the
issue. In the future we should figure out a nice way to layout markers.
It didn't feel right to have a "DHCPClient" in a "Servers" directory.
Rename this to Services to better reflect the type of programs we'll
be putting in there.
This implements only one of the two forms of this function,
ctx.fill(winding_rule).
Also tweaks the quadratic curve demo to have a nice looking filled
shape.
This display type is implemented using a LayoutBlock that is_inline().
Basically it behaves like a block internally, and its children are laid
out in the normal block layout fashion. Externally however, it behaves
like an atomic inline-level box.
Layout of inline-block boxes happens in three stages:
1. The outer dimensions of the block are computed during the recursive
normal layout pass. We skip positioning, but lay out children.
2. Later on, during line layout in the *containing block*, the inline
block now contributes a linebox fragment. When linebox fragments are
positioned, we learn the final position of the inline block. That's
when we set the inline block's position.
3. We re-layout the inline block's children once again. This is done to
make sure they end up in the right position. The layout tree doesn't
use relative offsets, so after we position the inline block in (2),
its children will not have its positions updated. Relayout moves
all children of inline blocks to the right place.
This is a rather naive approach but it does get the basic behavior into
place so we can iterate on it. :^)
It's still only a dummy as LibWeb doesn't have focused elements yet, but
at least now we don't treat "selector:focus" as just "selector".
This fixes an issue on google.com which was mostly grey - coming from
some menu item focus styles :^)