When waiting for a specific message, only consider messages
from the peer endpoint. Otherwise a message with the same id
for the local endpoint may be misinterpreted.
This fixes the Terminal sometimes hanging after bootup because
a local endpoint message is mistaken for the CreateMenuResponse
message.
Also change DOM::Document::document_element() to return an Element*
and not an HTML::HTMLHtmlElement since that's not the only kind of
documentElement we might encounter.
HTMLElement is the only interface that includes ElementContentEditable
in the HTML specification. This makes sense, as Element is also a base
class for elements in other specifications such as SVG,
which definitely shouldn't be editable.
Also adds a test for the attribute based on what Andreas did in the
video that added it.
I noticed on boot, WindowServer was getting an veil error:
[WindowServer(13:13)]: Rejecting path '/res/themes/Default.ini' since it hasn't been unveiled with 'c' permission.
[WindowServer(13:13)]: 0xc014367f _ZN6Kernel3VFS34validate_path_against_process_veilEN2AK10StringViewEi +681
[WindowServer(13:13)]: 0xc01439d7 _ZN6Kernel3VFS12resolve_pathEN2AK10StringViewERNS_7CustodyEPNS1_6RefPtrIS3_EEii +163
[WindowServer(13:13)]: 0xc0143d03 _ZN6Kernel3VFS4openEN2AK10StringViewEitRNS_7CustodyENS1_8OptionalINS_9UidAndGidEEE +121
[WindowServer(13:13)]: 0xc016fbc4 _ZN6Kernel7Process8sys$openEPKNS_7Syscall14SC_open_paramsE +854
[WindowServer(13:13)]: 0xc0164af8 syscall_handler +1320
[WindowServer(13:13)]: 0xc0164541 syscall_asm_entry +49
[WindowServer(13:13)]: 0x08097ca0 open_with_path_length +24
[WindowServer(13:13)]: 0x08097cf8 open +63
[WindowServer(13:13)]: 0x080a3c59 fopen +31
[WindowServer(13:13)]: 0x0806abf0 _ZN4Core10ConfigFile4syncEv +48
[WindowServer(13:13)]: 0x0806af6a _ZN4Core10ConfigFileD2Ev +16
[WindowServer(13:13)]: 0x08093e2a _ZN3Gfx17load_system_themeERKN2AK6StringE +1869
[WindowServer(13:13)]: 0x08048633 main +491
[WindowServer(13:13)]: 0x08048dae _start +94
With some digging I found out that the ConfigFile class was causing
trying to flush writes of default values, not present in the .ini
file back to disk on destruction of the object.
This sneaky behavior from ConfigFile seems to violate the public facing
semantics of the function (it's const). It also makes it very hard to reason
about the system with technologies like unveil where we are trying to
explicitly state what is exposed to apps, how those exposed items can be
used.
The functionality also doesn't seem to be all that useful, as we'll just
return the default value from the API's anyway.
This change removes the write back of default values.
Breakpoints need to be disabled before we detach from the debugee.
I noticed this while looking into the fact that if you continue
executing a program in sdb (/bin/ls) where you had previously
set a breakpoint, it would crash on sdb exit once the debugee died
with an assert on HashMap destruction where we were iterating
while clearing is set. This change also happens to fix this assert.
- parse_flag now only parses one digit instead of consuming an entirely
valid number
- match_number => match_coordinate
- match_coordinate now returns true if `ch()` is '.'
- parse_number no longer matches a +/-
- Don't crash when encountering one of the three unsupported path
commands. Instead, just skip them. No reason to crash the browser over a
silly SVG element :)
This works everywhere right now, but it's obviously not going to stay
that way forever. :^)
Note that this does not advance the cursor correctly for whitespace
since the cursor is DOM-based and doesn't take whitespace collapsing
into account yet.
Each Web::Frame now has a cursor that sits at a DOM::Position. It will
blink and look like a nice regular text cursor.
It doesn't really do anything yet, but it will eventually.
In preparation for using Userspace<T> in Syscall::SC_setkeymap_params
remove the usage of SC_setkeymap_params from when compiling in kernel
mode. In kernel model we would need to do a bunch of explicit FlatPtr
cats to in order to get it to compile, and it's unused anyway, so just
avoid the pain.
Change #2811 made window title stripes and window title shadow themable,
but it used the same stripe and shadow color for all window modes.
This is fine for the new 'basalt' theme which uses the same color
in all four window modes, but it changed the default theme so that
background windows had brown stripes and a brown shadow.
Instead, make the title stripe and title shadow themable per window mode,
and change the default theme to restore the colors it had before
change #2811: The title stripe color is the same as Border1 for all
window modes, and the title shadow is the same as the title stripe
darkened by 0.6.
This commit adds an implementation of memmem, using the Bitap text
search algorithm for needles smaller than 32 bytes, and a naive loop
search for longer needles.
This prevents windows from being opened directly on top of eachother,
and provides default behavior for when window position is not specified.
The new behavior is as follows:
- Windows that have been created without a set position are assigned one
by WindowServer.
- The assigned position is either offset from the last window that is
still in an assigned position, or a default position if no such window
is available.
This fixes the issue with the exported data having a leading zero,
causing RSA::encrypt to trim the block down, and ruining the encryption.
Fixes#2691 :^)
Some of the remaining instructions have different behavior for
register and non-register ops. Since we already have the
two-level flags tables, model this by setting all handlers in
the two-level table to the register op handler, while the
first-level flags table stores the action for the non-reg handler.
Now that we don't keep a C compiler around in the toolchain (to save
space) we can't have .c files in the build.
This reminds me that #362 exists and we should fix that at some point.
Const pointers into the DOM was a nice idea, but in practice, there are
too many situations where the layout tree wants to some non-const thing
to the DOM.
ModularFunctions::random_number calls into AK::fill_with_random calls (on
Serenity) into arc4random_buf calls into Process::sys calls into
get_good_random_bytes, which is cryptographically secure.
Some of these don't just use the REG bits of the mod/rm byte
as slashes, but also the R/M bits to have up to 9 different
instructions per opcode/slash combination (1 opcode requires
that MOD is != 11, the other 8 have MODE == 11).
This is done by making the slashes table two levels deep for
these cases.
Some of this is cosmetic (e.g "FST st0" has no effect already,
but its bit pattern gets disassembled as "FNOP"), but for
most uses it isn't.
FSTENV and FSTCW have an extraordinary 0x9b prefix. This is
not yet handled in this patch.