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139 commits

Author SHA1 Message Date
Jelle Raaijmakers
2af9b625e8 LibGL: Implement GL_*_BITS and GL_DOUBLEBUFFER parameters 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
033f224966 LibGL: Add GL_SHADING_LANGUAGE_VERSION to glGetString 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
6643775999 LibGL: Add stub for glCopyTexImage2D 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
401472c9a4 LibGL: Implement glDrawPixels and add stub for glBitmap 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
c2960e68a8 LibGL: Implement glLightModelf and glLightModelfv 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
0453cad46c LibGL: Add stubs for glPushAttrib and glPopAttrib 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
fbed7a5ba8 LibGL: Implement glLineWidth 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
22f8294a57 LibGL: Implement glLoadMatrixd 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
506abf2a61 LibGL: Implement glIsList 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
17c109f5d7 LibGL: Implement glTranslated 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
9c9fa33495 LibGL: Implement glClearStencil 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
07bf37be75 LibGL: Implement glScaled 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
9dbc8d7e3c LibGL: Add stubs for glMaterialf and glMaterialfv 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
4eb6295a57 LibGL: Implement glRasterPos2i 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
78d0674228 LibGL: Implement glNormal3f and glNormal3fv 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
ea6bcda79c LibGL: Implement glStencil* functions
This implements the context state for stencil testing functions and
operations. No rasterization is implemented.
2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
729349ce78 LibGL: Implement GL_STENCIL_TEST
Only the state is implemented; not the rasterization phase.
2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
11fea6b597 LibGL: Implement glListBase 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
1056bac49a LibGL: Implement glCallLists 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
651ea89094 LibGL: Implement glTexCoord2fv 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
315973e73c LibGL: Implement glColor3ub 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
d38c4ac8b5 LibGL: Add stubs for glLightf and glLightfv 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
7ac8cd057e LibGL: Implement glMultMatrixf 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
40724a426f LibGL: Implement glGetDoublev 2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
6d4a5a40a0 LibGL: Define GL_ES_VERSION_2_0
GLES 2.0 is a subset of OpenGL, so we allow applications to compile
against LibGL as if it fully supports GLES 2.0.

Additionally, we set the definitions to an integer value of `1` so
applications that check for availability like this...

    int main() { return GL_ES_VERSION_2_0; }

...can actually compile. At least ScummVM uses this, and Mesa defines
their constants in the same way:

44b9e11ddb/include/GL/gl.h (L105)
2021-12-12 21:51:08 +01:00
Jelle Raaijmakers
d885cc102b LibGL: Fix a number of enum values in gl.h
Their values should match the enum values as defined by the Khronos
Group.
2021-12-11 23:15:24 +01:00
Jelle Raaijmakers
5e370e6f96 LibGL: Implement GL_(UN)PACK_ALIGNMENT
These enums are used to indicate byte-alignment when reading from and
to textures. The `GL_UNPACK_ROW_LENGTH` value was reimplemented to
support overriding the source data row width.
2021-12-11 23:15:24 +01:00
Jelle Raaijmakers
5788a139d8 LibGL: Implement texture unit texturing states 2021-12-01 10:21:13 +01:00
Jelle Raaijmakers
bb58f6ccab LibGL: Implement glScissor() 2021-11-28 09:20:58 -08:00
Jelle Raaijmakers
a36ee213b9 LibGL: Implement glIsEnabled() 2021-10-17 21:01:52 -07:00
Jelle Raaijmakers
abaac02c88 LibGL: Correct GL_MODELVIEW and GL_PROJECTION values
According to the Khronos group, GL enum values are in the spec:

https://www.khronos.org/registry/OpenGL/docs/enums.html

Not adhering to their values will cause issues with projects that ship
their own copy of `gl.h`, such as ScummVM.
2021-10-17 21:01:52 -07:00
Linus Groh
496d2e3c29 LibGL: Remove duplicate GLboolean typedef
Fixes #10268.
2021-10-02 21:10:13 +01:00
Stephan Unverwerth
e7d3483618 LibGL: Implement glTexSubImage2D 2021-09-02 21:00:24 +04:30
Stephan Unverwerth
1aed453d8c LibGL: Add GL_TETXURE*_ARB aliases
These defines were introduced when multitexturing was only supported via
the extension EXT_multitexture. GLQuake makes use of them.
2021-09-02 21:00:24 +04:30
Stephan Unverwerth
15299b763c LibGL: Implement glPolygonOffset 2021-09-02 21:00:24 +04:30
Stephan Unverwerth
7cbaaf8366 LibGL: Implement glDrawBuffer 2021-09-02 21:00:24 +04:30
Stephan Unverwerth
b54573739c LibGL: Implement glTexEnvf
This controls how fetched texels are combined with the color that was
produced by a preceding texture unit or with the vertex color if it is
the first texture unit.

Currently only a small subset of possible combine modes is implemented
as required by glquake.
2021-08-26 19:54:31 +02:00
Stephan Unverwerth
19a08ff187 LibGL: Implement glPixelStorei
This sets the length of a row for the image to be transferred. This
value is measured in pixels. When a rectangle with a width less than
this value is transferred the remaining pixels of this row are skipped.
2021-08-26 19:53:57 +02:00
Jesse Buhagiar
d73cc3d0eb LibGL: Implement glFogi 2021-08-25 23:50:54 +04:30
Jesse Buhagiar
f55d2a22af LibGL: Implement glFogf 2021-08-25 23:50:54 +04:30
Jesse Buhagiar
7f1cd54b80 LibGL: Implement glFogfv
This currently just sets the fog colour in the rasterizer.
2021-08-25 23:50:54 +04:30
Jesse Buhagiar
89eddb5bff LibGL: Implement glPolygonMode
Currently just sets the renderer option for what polygon mode we
want the rasterizer to draw in. GLQuake only uses `GL_FRONT_AND_BACK`
with `GL_FILL` )which implies both back and front facing triangles
are to be filled completely by the rasterizer), so keeping this as
a small stub is perfectly fine for now.
2021-08-20 20:04:06 +04:30
Stephan Unverwerth
5b9c87a8b5 LibGL: Implement glDepthFunc 2021-08-18 20:30:58 +02:00
Stephan Unverwerth
a97dbd2317 LibGL: Implement glDepthRange 2021-08-18 20:30:58 +02:00
Jesse Buhagiar
8ad42e6771 LibGL: Implement glGetIntegerv 2021-08-18 00:35:26 +02:00
Jesse Buhagiar
0b67369830 LibGL: Implenent glGetBooleanv 2021-08-18 00:35:26 +02:00
Jesse Buhagiar
8157e7740b LibGL: Implement glColorMask 2021-08-15 19:04:10 +01:00
Stephan Unverwerth
949d27f21b LibGL: Implement glDrawElements 2021-08-14 12:49:29 +02:00
Stephan Unverwerth
e64d0d43d2 LibGL: Implement glDrawArrays 2021-08-14 12:49:29 +02:00
Stephan Unverwerth
b9261ade52 LibGL: Implement glTexCoord4fv 2021-08-14 12:49:29 +02:00