We try scrolling a Node with the handle_mousewheel event, but if it
isn't scrollable, the event should be passed back up to the page
host. This is the first step in that process.
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
This is rather crude, but you can now use the mouse wheel to scroll up
and down in block-level boxes with clipped overflowing content.
There's no limit to how far you can scroll in either direction, since
we don't yet track how much overflow there is. But it's a start. :^)
The approach of attaching sub-widgets to the web view widget was only
ever going to work in single-process mode, and that's not what we're
about anymore, so let's just get rid of WidgetBox so we don't have the
dead-end architecture hanging over us.
The next step here is to re-implement <input type=text> using LibWeb
primitives.
We'll want to remove the LibGUI dependency from the WebContent process.
This is the first basic step of removing unnecessary LibGUI includes
and swapping out GUI::Painter for Gfx::Painter.
The WebContent process was redoing page layout every time you scrolled
the page. This was a huge CPU hog for no reason. Fix this by only doing
a relayout when the viewport is resized, not when it moves around.
Also stop exposing the DOM cursor as a mutable reference on Frame,
since event handling code was using that to mess with the text offset
directly. Setting the cursor now always goes through the Frame where
we can reset the blink cycle appropriately.
This makes cursor movement look a lot more natural. :^)
This is a workaround until we can implement a proper <input type=text>
in terms of LibWeb primitives.
This makes google.com not crash in multi-process mode (but there is no
search box.)
Image boxes want to know whether they are inside the visible viewport.
This is used to pause/resume animations, and to update the purgeable
memory volatility state.
Previously we would traverse the entire layout tree on every resize,
calling a helper on each ImageBox. Make those boxes register with the
frame they are interested in instead, saving us all that traversal.
This also makes it easier for other parts of the code to learn about
viewport changes in the future. :^)
A C++ source file containing just
#include <LibFoo/Bar.h>
should always compile cleanly.
This patch adds missing header inclusions that could have caused weird error
messages if they were used in a different context. Also, this confused QtCreator.