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![]() Also stop exposing the DOM cursor as a mutable reference on Frame, since event handling code was using that to mess with the text offset directly. Setting the cursor now always goes through the Frame where we can reset the blink cycle appropriately. This makes cursor movement look a lot more natural. :^) |
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.. | ||
EditEventHandler.cpp | ||
EditEventHandler.h | ||
EventHandler.cpp | ||
EventHandler.h | ||
Frame.cpp | ||
Frame.h | ||
Page.cpp | ||
Page.h |