GWindow::move_to_front() can now be used to move a window to the top of
the window stack.
We use this in Terminal to bring the settings window to the front if it
already exists when it's requested, in case it's hiding behind something.
Also run it across the whole tree to get everything using the One True Style.
We don't yet run this in an automated fashion as it's a little slow, but
there is a snippet to do so in makeall.sh.
This is done by dispatching a (synchronous) "EnabledChange" event that can
be picked up in change_event(). Use this event to kick widgets out of their
"being pressed"-type modes if the user is interacting with them while the
state is programmatically changed.
It's good to have a place where we can try out all the different widgets.
This needs some more work on a nice layout, and should also include more
of the widgets. :^)
Don't crash when updating menu item that's not in the window server. Menu Items begin with an invalid ID of -1, and only get a valid ID if the menu they are attached to is added to the window server. They don't send updates to the server unless they have a valid ID.
Fixes#82
This is not EOF, and never should have been so -- can trip up other code
when porting.
Also updates LibGUI and WindowServer which both relied on the old
behaviour (and didn't work without changes). There may be others, but I
didn't run into them with a quick inspection.
Fullscreen windows are rendered alone and above everything else when they
are active, and as part of the regular window stack order when something
else is active.
Currently windows cannot be made fullscreen after-the-fact, but must have
the fullscreen flag included in their CreateWindow message.
It should not possible to interact with the menu, taskbar or window frame
while the active window is fullscreened. :^)
This makes out-of-tree linking possible. And at the same time, add a
CMakeToolchain.txt file that can be used to build arbitrary cmake-using
applications on Serenity by pointing to the CMAKE_TOOLCHAIN_FILE when
running cmake:
-DCMAKE_TOOLCHAIN_FILE=~/code/serenity/Toolchain/CMakeToolchain.txt
Might be an idea to add a minimum size constrain in window server
instead, since it knows the exact dimensions? But this is a simple fix
that seems to do the job.
The wheel events will end up in GWidget::mousewheel_event(GMouseEvent&)
on the client-side. This patch also implements basic wheel scrolling in
GScrollableWidget via this mechanism. :^)