This can play anything that AWavLoader can load (so obviously only WAV
files at the moment.)
It works by having a timer that wakes up every 100ms and tries to send
a sample buffer to the AudioServer. If our server-side queue is full
then we wait until the next timer iteration and try again.
We display the most recently enqueued sample buffer in a nice little
widget that just plots the samples in green-on-black. :^)
The alternate status register is not part of the same set of registers
as all the other stuff.
Also rename wait_400ns() to io_delay() since we had no guarantee that
it was waiting for 400ns..
You can now munmap() a part of a region. The kernel will then create
one or two new regions around the "hole" and re-map them using the same
physical pages as before.
This goes towards fixing #175, but not all the way since we don't yet
do munmap() across multiple mappings.
Motor Enable now selects the correct drive. The ternary
operations were backwards. QEMU doesn't care (obviously) but
on a real PC, the drive doesn't actually ever get selected...
This replaces the previous placeholder routing layer with a real one!
It's still very primitive, doesn't deal with things like timeouts very
well, and will probably need several more iterations to support more
normal networking things.
I haven't confirmed that this works with anything other than the QEMU
user networking layer, but I suspect that's what nearly everybody is
using at this point, so that's the important target to keep working.
By setting up the devices in init() and looping over the registered
network adapters in NetworkTask_main, we can remove the remaining
hard-coded adapter references from the network code.
This also assigns IPs according to the default range supplied by QEMU
in its slirp networking mode.
This reverts commit 11896d0e26.
This caused a race where other processes using the same InodeVMObject
could end up accessing the newly-mapped physical page before we've
actually filled it with bytes from disk.
It would be nice to avoid these copies without breaking anything.
We were doing this for the initial kernel-spawned userspace process(es)
to work around instability in the page fault handler. Now that the page
fault handler is more robust, we can stop worrying about this.
Specifically, the page fault handler was previous not able to handle
getting a page fault in anything but the currently executing task's
page directory.
This library is meant to provide C++-style wrappers over lower
level APIs such as syscalls and pthread_* functions, as well as
utilities for easily running pieces of logic on different
threads.
- TmpFSInode::write_bytes() needs to allow non-zero offsets
- TmpFSInode::read_bytes() wasn't respecting the offset
GCC puts the temporary files generated during compilation in /tmp,
so this exposed some bugs in TmpFS.
KBuffer is just meant to be a dumb wrapper around KBufferImpl.
With this change, we actually start to see KBuffers with different size
and capacity, which allows some reallocation-avoiding optimizations.
This papers over an immediate issue where pseudoterminals would choke
on more than 16 characters of pasted input in the GUI terminal.
Longer-term we should find a more elegant solution than using a static
size CircularQueue for this.