Only do so after a brief check if we are in a Jail or not. This fixes
SMP, because apparently it is crashing when calling try_generate()
from the SysFSGlobalInformation::refresh_data method, so the fix for
this is to simply not do that inside the Process' Jail spinlock scope,
because otherwise we will simply have a possible flow of taking
multiple conflicting Spinlocks (in the wrong order multiple times), for
the SysFSOverallProcesses generation code:
Process::current().jail(), and then Process::for_each_in_same_jail being
called, we take Process::all_instances(), and Process::current().jail()
again.
Therefore, we should at the very least eliminate the first taking of the
Process::current().jail() spinlock, in the refresh_data method of the
SysFSGlobalInformation class.
ThrowableStringBuilder is a thin wrapper around StringBuilder to map
results from the try_* methods to a throw completion. This will let us
try to throw on OOM conditions rather than just blowing up.
Without this, the "Widget not registered" error stays visible if the
widgets defined by the GML do not themselves fill with their background
color.
Also tidied up some unused includes.
The main point is to bring this in line with all the other file copying,
which is always done via rsync.
On my machine this leads to very little speedup, but I'm also on WSL, so
🤷
Timings:
Before:
Time (abs ≡): 20.440 s [User: 133.928 s, System: 12.290 s]
After:
Time (abs ≡): 20.346 s [User: 135.534 s, System: 11.207 s]
pandoc is a single-threaded and pretty slow application, so we can run
it in the background and "synchronize" before generating section
indices.
Timing results:
Before:
Time (abs ≡): 59.833 s [User: 49.541 s, System: 6.943 s]
After:
Time (abs ≡): 20.440 s [User: 133.928 s, System: 12.290 s]
(both generated with hyperfine -p "rm -r output || true" -r 1
Meta/build-manpages-website.sh )
For now, we create simple but complete indices and actually generate the
HTML for the manpages in subsections. For these purposes, switch to
using "find" as a file finding tool everywhere, instead of the very
limited globs from before.
For example, in Solitaire, when dragging a card around, it's common for
other implementations to highlight the card underneath the dragged card
if that other card is a valid drop target. This implementation will draw
a rounded rectangle within the edges of the highlighted card, using a
rudimentary complementary color of the board background color.
The biggest difference is that -m32 is no longer important, and in fact
breaks every 64-bit setup.
Also, defining ENABLE_UNICODE_DATA, ENABLE_COMPILETIME_FORMAT_CHECK, and
__SSE__ makes some code "visible" in the #ifdef sense, which improves
syntax highlighting.
This adds the option to pass a subpixel offset when fetching a glyph
from a font, this offset is currently snapped to thirds of a pixel
(i.e. 0, 0.33, 0.66). This is then used when rasterizing the glyph,
which is then cached like usual.
Note that when using subpixel offsets you're trading a bit of space
for accuracy. With the current third of a pixel offsets you can end
up with up to 9 bitmaps per glyph.