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367 commits

Author SHA1 Message Date
Andreas Kling
74968f0ec1 WindowServer: Don't send paint events to occluded windows
We wouldn't be able to see what they paint anyway, and nobody should
be using paint events to drive program logic.
2019-12-27 11:40:29 +01:00
Andreas Kling
c7847d7c81 WindowServer+LibGUI: Mark window bitmaps volatile in occluded windows
WindowServer now tracks whether windows are occluded (meaning that
they are completely covered by one or more opaque windows sitting above
them.) This state is communicated to the windows via WindowStateChanged
messages, which then allow GWindow to mark its backing store volatile.

This reduces the effective memory impact of windows that are not at all
visible to the user. Very cool. :^)
2019-12-27 11:34:40 +01:00
Andreas Kling
519cb80a96 LibGUI+WindowServer: Mark minimized window backing stores as volatile
WindowServer will now send out a WindowStateChanged message to clients
when one of their windows is minimized.

This is then forwarded to the GWindow, which will try to mark its
underlying window backing store as volatile.

This allows the kernel to steal the memory used by minimized windows
in case it starts running low. Very cool! :^)
2019-12-26 12:06:07 +01:00
Andreas Kling
5be6a43860 LibDraw: Add MenuBaseText and MenuSelectionText color roles
This allows the very aesthetic "Hotdog Stand" theme to have quite
reasonable looking menus.
2019-12-26 00:58:46 +01:00
joshua stein
c127d16326 Build: support library and generator dependencies
Instead of directly manipulating LDFLAGS, set LIB_DEPS in each
subdirectory Makefile listing the libraries needed for
building/linking such as "LIB_DEPS = Core GUI Draw IPC Core".

This adds each library as an -L and -l argument in LDFLAGS, but
also adds the library.a file as a link dependency on the current
$(PROGRAM).  This causes the given library to be (re)built before
linking the current $(PROGRAM), but will also re-link any binaries
depending on that library when it is modified, when running make
from the root directory.

Also turn generator tools like IPCCompiler into dependencies on the
files they generate, so they are built on-demand when a particular
directory needs them.

This all allows the root Makefile to just list directories and not
care about the order, as all of the dependency tracking will figure
it out.
2019-12-25 10:11:09 +01:00
Andreas Kling
a79bac428b LibGUI+LibDraw: Add "Palette" concept for scoped color theming
GApplication now has a palette. This palette contains all the system
theme colors by default, and is inherited by a new top-level GWidget.
New child widgets inherit their parents palette.

It is possible to override the GApplication palette, and the palette
of any GWidget.

The Palette object contains a bunch of colors, each corresponding to
a ColorRole. Each role has a convenience getter as well.

Each GWidget now has a background_role() and foreground_role(), which
are then looked up in their current palette when painting. This means
that you no longer alter the background color of a widget by setting
it directly, rather you alter either its background role, or the
widget's palette.
2019-12-24 21:27:16 +01:00
Andreas Kling
b6eba388e3 LibDraw: Add Selection and SelectionText system theme colors 2019-12-24 12:13:49 +01:00
Andreas Kling
df3a2dba43 LibDraw: Add Button and ButtonText system theme colors
These are now separate from the Window and WindowText colors.
2019-12-24 02:25:50 +01:00
Andreas Kling
79f7482ad3 WindowServer: Paint window frame button symbols in SystemColor::Text 2019-12-24 02:25:50 +01:00
Andreas Kling
411058b2a3 WindowServer+LibGUI: Implement basic color theming
Color themes are loaded from .ini files in /res/themes/
The theme can be switched from the "Themes" section in the system menu.

The basic mechanism is that WindowServer broadcasts a SharedBuffer with
all of the color values of the current theme. Clients receive this with
the response to their initial WindowServer::Greet handshake.

When the theme is changed, WindowServer tells everyone by sending out
an UpdateSystemTheme message with a new SharedBuffer to use.

This does feel somewhat bloated somehow, but I'm sure we can iterate on
it over time and improve things.

To get one of the theme colors, use the Color(SystemColor) constructor:

    painter.fill_rect(rect, SystemColor::HoverHighlight);

Some things don't work 100% right without a reboot. Specifically, when
constructing a GWidget, it will set its own background and foreground
colors based on the current SystemColor::Window and SystemColor::Text.
The widget is then stuck with these values, and they don't update on
system theme change, only on app restart.

All in all though, this is pretty cool. Merry Christmas! :^)
2019-12-23 20:33:01 +01:00
joshua stein
ac25438d54 Build: clean up build system, use one shared Makefile
Allow everything to be built from the top level directory with just
'make', cleaned with 'make clean', and installed with 'make
install'.  Also support these in any particular subdirectory.

Specifying 'make VERBOSE=1' will print each ld/g++/etc. command as
it runs.

Kernel and early host tools (IPCCompiler, etc.) are built as
object.host.o so that they don't conflict with other things built
with the cross-compiler.
2019-12-20 20:20:54 +01:00
Andreas Kling
ac007218bc WindowServer: Starting a drag should forget the active input window
When we're in a drag, we're no longer concerned with streaming mouse
events to the window that initiated the drag, so just clear the active
input window pointer.

This fixes an issue where you'd have to click once after drag and drop
in order to "release" the mouse from the active input window.
2019-12-20 20:19:38 +01:00
Andreas Kling
cfcb38dff1 WindowServer+LibGUI: Add data_type and data fields to drag operations
These fields are intended to carry the real meat of a drag operation,
and the "text" is just for what we show on screen (alongside the cursor
during the actual drag.)

The data field is just a String for now, but in the future we should
make it something more flexible.
2019-12-20 20:07:10 +01:00
Andreas Kling
29e2ad47fd WindowServer: Stop linking with LibAudio
This is no longer necessary, since the audio applet has been moved to
its own process.
2019-12-16 15:36:13 +01:00
Andreas Kling
e1940f365b WindowServer+MenuApplets: Move the "Audio" applet to its own program
This patch introduces the second MenuApplet: Audio. To make this work,
menu applet windows now also receive mouse events.

There's still some problem with mute/unmute via clicking not actually
working, but the call goes from the applet program over IPC to the
AudioServer, where something goes wrong with the state change message.
Need to look at that separately.

Anyways, it's pretty cool to have more applets running in their own
separate processes. :^)
2019-12-16 15:33:42 +01:00
Andreas Kling
df129bbe0e WindowServer+CPUGraph: Make menu applets be "regular" windows
Instead of implementing menu applets as their own thing, they are now
WSWindows of WSWindowType::MenuApplet.

This makes it much easier to work with them on the client side, since
you can just create a GWindow with the right type and you're in the
menubar doing applet stuff :^)
2019-12-16 15:05:45 +01:00
Hüseyin ASLITÜRK
26c5d26045 WindowServer: Fix MenuManager item postitions after screen resolution change. 2019-12-15 19:50:54 +01:00
Kevin Murphy
8621304447 WindowServer: Fix typo in drag&drop cursor rect computation :^) (#863) 2019-12-09 09:23:39 +01:00
Andreas Kling
e339c2bce8 WindowServer: Disambiguate "dragging" a bit, use "moving" more instead
Windows that are being moved around by the user are now called "moving"
windows instead of "dragging" windows, to avoid confusion with the
drag and drop stuff.
2019-12-08 23:41:02 +01:00
Andreas Kling
39c2d04a9b WindowServer: Add a dedicated drag cursor 2019-12-08 20:29:14 +01:00
Andreas Kling
f5dfb29607 LibGUI+WindowServer: Allow specifying an optional drag bitmap
This bitmap is displayed alongside the dragged text underneath the
mouse cursor while dragging.

This will be a perfect fit for dragging e.g files around. :^)
2019-12-08 17:08:39 +01:00
Andreas Kling
a7f414bba7 LibGUI+WindowServer: Start fleshing out drag&drop functionality
This patch enables basic drag&drop between applications.
You initiate a drag by creating a GDragOperation object and calling
exec() on it. This creates a nested event loop in the calling program
that only returns once the drag operation has ended.

On the receiving side, you get a call to GWidget::drop_event() with
a GDropEvent containing information about the dropped data.

The only data passed right now is a piece of text that's also used
to visually indicate that a drag is happening (by showing the text in
a little box that follows the mouse cursor around.)

There are things to fix here, but we're off to a nice start. :^)
2019-12-08 16:50:23 +01:00
Andreas Kling
f93c0dc489 LibIPC: Get client/server PIDs using getsockopt(SO_PEERCRED)
Instead of passing the PIDs back and forth in a handshake "Greet"
message, just use getsockopt(SO_PEERCRED) on both sides to get the same
information from the kernel.

This is a nice little simplification of the IPC protocol, although it
does not get rid of the handshake since we still have to pass the
"client ID" from the server to each client so they know how to refer
to themselves. This might not be necessary and we might be able to get
rid of this later on.
2019-12-06 18:39:59 +01:00
Andreas Kling
6e6e0b9de8 WindowServer: Compute some layout rects in WSMenuManager up front
Currently menu applets are laid out relative to the "audio rect" which
is the rect of the little audio muted state icon thingy.

There was an issue where applets would be placed at a negative X coord
if they were added to the WindowServer before the first time drawing
the menubar.
2019-12-05 19:59:54 +01:00
Andreas Kling
86d84f1654 WindowServer: Remove WSCPUMonitor
We'll still have a CPU graph, just not in the WindowServer process.
2019-12-05 19:43:56 +01:00
Andreas Kling
44d5388e78 WindowServer: Add basic menu applet concept
It's now possible to create a little applet window that sits inside the
system's menubar. This is done using the new CreateMenuApplet IPC call.

So far, it's possible to assign a backing store ID, and to invalidate
rects for repaint. There is no way to get the events from inside the
applet just yet.

This will allow us to move the CPU graph and audio thingy to separate
applet processes. :^)
2019-12-05 19:36:01 +01:00
Andreas Kling
e1862fe2f5 WindowServer: Move window minimize animation to a separate function
Move this from WSCompositor::compose() to a separate run_animations()
function to keep compose() readable. We might want to add some more
animations later.
2019-12-05 17:44:10 +01:00
Andreas Kling
d111b6ead4 WindowServer+Taskbar: Animate window frames on minimize/unminimize
We now show a quick window outline animation when going in/out of
minimized state. It's a simple 10 frame animation at 60fps, just to
give a visual cue of what's happening with the window.

The Taskbar sends over the corresponding button rect for each window
to the WindowServer using a new WM_SetWindowTaskbarRect message.

Note that when unminimizing, we still *show* the window right away,
and don't hold off until the animation has finished. This avoids
making the desktop feel slow/sluggish. :^)
2019-12-03 21:34:34 +01:00
Andreas Kling
0e34b7d65e WindowServer: Remove debug spam about menu creation 2019-12-02 17:16:59 +01:00
Andreas Kling
340c5506b4 WindowServer: Remove silly debug logging on startup :^) 2019-12-02 16:47:11 +01:00
Andreas Kling
e91b2b8f1b WindowServer: Mark clients as misbehaving when they send invalid data
If a client sends an invalid window ID or similar to the WindowServer,
we'll now immediately mark them as misbehaving and disconnect them.

This might be too aggressive in some cases (window management, ...)
but it's just a place to start.
2019-12-02 15:55:14 +01:00
Andreas Kling
4a37bec27c LibIPC: Rename base classes to IClientConnection and IServerConnection
This matches what we're already calling the server-side subclasses
better, though we'll probably want to find some better names for the
client-side classes eventually.
2019-12-02 11:11:05 +01:00
Andreas Kling
5d4ee0f58a LibIPC: Move IPC client/server connection templates to LibIPC
Move over the CoreIPC::Server and CoreIPC::Client namespace stuff
into LibIPC where it will soon becomes LibIPC-style things.
2019-12-02 11:11:05 +01:00
Andreas Kling
272d65e3e2 WindowServer: Port to the new IPC system
This patch introduces code generation for the WindowServer IPC with
its clients. The client/server endpoints are defined by the two .ipc
files in Servers/WindowServer/: WindowServer.ipc and WindowClient.ipc

It now becomes significantly easier to add features and capabilities
to WindowServer since you don't have to know nearly as much about all
the intricate paths that IPC messages take between LibGUI and WSWindow.

The new system also uses significantly less IPC bandwidth since we're
now doing packed serialization instead of passing fixed-sized structs
of ~600 bytes for each message.

Some repaint coalescing optimizations are lost in this conversion and
we'll need to look at how to implement those in the new world.

The old CoreIPC::Client::Connection and CoreIPC::Server::Connection
classes are removed by this patch and replaced by use of ConnectionNG,
which will be renamed eventually.

Goodbye, old WindowServer IPC. You served us well :^)
2019-12-02 11:11:05 +01:00
Andreas Kling
b6ad94407e WindowServer: Remove unused GetWindowBackingStore IPC request 2019-12-01 19:29:48 +01:00
Andreas Kling
712ae73581 Kernel: Expose per-thread information in /proc/all
Previously it was not possible to see what each thread in a process was
up to, or how much CPU it was consuming. This patch fixes that.

SystemMonitor and "top" now show threads instead of just processes.
"ps" is gonna need some more fixing, but it at least builds for now.

Fixes #66.
2019-11-26 21:37:30 +01:00
Sergey Bugaev
22a05621d5 WindowServer: Port to socket takeover 2019-11-26 19:58:25 +01:00
Andreas Kling
35c26a06fc LibCore: Move puff() from LibDraw to LibCore
Since it's used both by CGzip and PNGLoader, it seems most appropriate
to keep this in LibCore.
2019-11-23 23:43:37 +01:00
Andreas Kling
f61ed8eab5 WindowServer: Listen for muted state changes from AudioServer
Now the menu audio icon updates between muted/unmuted when anything in
the system changes the muted state. :^)
2019-11-23 17:21:28 +01:00
Andreas Kling
9009390f9c WindowServer: Add an audio icon to the menu bar
Clicking on this icon toggles the AudioServer muted state.

It currently does not react to muted state changes caused by other
programs, since it has no way of learning about those from AudioServer,
other than performing a synchronous IPC call (GetMuted), which we don't
want to be doing in the WindowServer :^)
2019-11-22 22:15:39 +01:00
Sergey Bugaev
2b9ec22576 WindowServer: Optimize backing store placement for resizing windows
When a window is being resized, its size may differ from the size of its backing
store. In this case, peek at the direction the window is being resized in, and
render the backing store at the same place as it was previously.

https://github.com/SerenityOS/serenity/issues/52
2019-11-22 18:42:31 +01:00
Sergey Bugaev
555b4236f8 WindowServer: Ensure resized windows move in the expected direction
When a window is being interactively resized, there are several rules
beyond the actual mouse movement that can impact the new size of the
window, such as its size increments and minimum size limit.

Move the placement logic after applying all the sizing logic, so that
whatever final size the window ends up with, the sides of the window
that do move are the ones that the user is dragging.

https://github.com/SerenityOS/serenity/issues/52
2019-11-22 18:42:31 +01:00
Andreas Kling
69ca9cfd78 LibPthread: Start working on a POSIX threading library
This patch adds pthread_create() and pthread_exit(), which currently
simply wrap our existing create_thread() and exit_thread() syscalls.

LibThread is also ported to using LibPthread.
2019-11-13 21:49:24 +01:00
Sergey Bugaev
bf012ca10a WindowServer: Fix leaking framebuffer fd to clients
Now that the WindowServer's menu is the primary way to start apps,
it is especially noticable that it leaks the /dev/fb0 fd to the apps
that it spawns. Fix that by opening it with O_CLOEXEC.
2019-11-13 16:37:04 +01:00
Andreas Kling
dd2900eda0 Launcher: Remove the Launcher app, and all hacks in support of it
The Launcher's functionality has been replaced by the app shortcuts in
the system menu.

There were various window management hacks to ensure that the launcher
stayed below all other windows while also being movable, etc.
2019-11-11 13:13:08 +01:00
Andreas Kling
9f537d0b95 WindowServer: Sort the system menu app categories alphabetically 2019-11-11 13:13:08 +01:00
Andreas Kling
2fcf156540 WindowServer: Don't send menu item activations for separators
Separators can't have identifiers associated with them, so it's not
possible to react meaningfully to their activation. Don't send messages
about it to avoid confusing the clients.
2019-11-11 13:13:08 +01:00
Andreas Kling
5e61fd0e67 WindowManager: Simplify menu bar open/close logic
Let the global menu bar be either "open" or "closed". Clicking on one
of the menus in the menu bar toggles the state.

This ends up simpler and more intuitive than what we had before.
2019-11-11 13:13:08 +01:00
Andreas Kling
cbecad0a77 WindowManager: Move more of the menu management logic to WSMenuManager
This patch moves a whole lot of the menu logic from WSWindowManager to
its proper home in WSMenuManager.

We also get rid of the "close_current_menu()" concept which was easily
confused in the presence of submenus. All operations should now be
aware of the menu stack instead. (The concept of a single, current menu
made a lot more sense when there were no nested menus.)
2019-11-11 13:13:08 +01:00
Andreas Kling
74be54cce8 WindowServer: Organize system menu app shortcuts into categories
If the .af file for an app contains the App/Category key, we'll now put
it in a submenu of the system menu, together with all the other apps in
that same category. This is pretty neat! :^)
2019-11-11 13:13:08 +01:00