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5 commits

Author SHA1 Message Date
Tom
fdae117600 WindowServer: Implement support for combined buffer flipping + flushing
Some devices may require DMA transfers to flush the updated buffer
areas prior to flipping. For those devices we track the areas that
require flushing prior to the next flip. For devices that do not
support flipping, but require flushing, we'll simply flush after
updating the front buffer.

This also adds a small optimization that skips these steps entirely for
a screen that doesn't have any updates that need to be rendered.
2021-07-04 23:59:17 +02:00
Tom
38af4c29e6 WindowServer: Coalesce flushing buffers into one ioctl() call
We regularily need to flush many rectangles, so instead of making many
expensive ioctl() calls to the framebuffer driver, collect the
rectangles and only make one call. And if we have too many rectangles
then it may be cheaper to just update the entire region, in which case
we simply convert them all into a union and just flush that one
rectangle instead.
2021-06-27 09:46:27 +02:00
Tom
56cd0f929e Kernel: Enable additional VirtIO displays only on first resolution set
Also, only allocate the amount of memory we actually need for the given
resolution.
2021-06-27 09:46:27 +02:00
Tom
8749235046 Kernel: Add support for multiple VirtIO GPU outputs
This creates /dev/fbX devices for each physical output, owned by the
parent VirtIOGPU instance. This allows mapping and setting resolutions
independently for each output.
2021-06-27 09:46:27 +02:00
Sahan Fernando
b9ad6058aa Kernel: Add VirtIOGPU graphics device 2021-06-25 19:26:30 +02:00