8.6 KiB
Name
futex - low-level synchronization primitive
Synopsis
#include <serenity.h>
// Raw syscall.
int futex(uint32_t* userspace_address, int futex_op, uint32_t value, const struct timespec* timeout, uint32_t* userspace_address2, uint32_t value3);
// More convenient wrappers.
int futex_wait(uint32_t* userspace_address, uint32_t value, const struct timespec* abstime, int clockid, int process_shared);
int futex_wake(uint32_t* userspace_address, uint32_t count, int process_shared);
Description
The futex()
system call provides a low-level synchronization primitive,
essentially exposing the kernel's internal thread synchronization primitives
to userspace.
While the futex()
API is powerful and generic, it is complex and cumbersome
to use, and notoriously tricky to use correctly. For this reason, it is not
intended to be used by application code directly, but rather to serve as
a building block for more specialized and easier to use synchronization
primitives implemented in user space, such as mutexes and semaphores.
Specifically, the futex()
API is designed to enable userspace synchronization
primitives to have a fast path that does not involve calling into the kernel
at all in the common uncontended case, avoiding the cost of making a syscall
completely.
A futex is a single 32-bit integer cell located anywhere in the address space of a process (identified by its address), as well as an associated kernel-side queue of waiting threads. The kernel-side resources associated with a futex are created and destroyed implicitly when a futex is used; in other words, any 32-bit integer can be used as a futex without any specific setup, and a futex on which no threads are waiting is no different to any other integer. The kernel does not assign any meaning to the value of the futex integer; it is up to userspace to make use of the value for its own logic.
The futex()
API provides a number of operations, the most basic ones being
waiting and waking:
-
FUTEX_WAKE
/futex_wake()
: wake up tocount
threads waiting on the futex (in the rawfutex()
syscall,count
is passed as thevalue
argument). The two most common values forcount
are 1 (wake a single thread) andUINT32_MAX
(wake all threads). -
FUTEX_WAIT
/futex_wait()
: wait on the futex, but only if the current value of the futex integer matches the specifiedvalue
. The value comparison and blocking is done atomically: if another thread changes the value before the calling thread starts waiting, the calling thread will not begin waiting at all, and thefutex_wait()
call will returnEAGAIN
immediately. A waiting thread may wake up spuriously, without a matching call tofutex_wake()
. -
FUTEX_WAKE_BITSET
: likeFUTEX_WAKE
, but only consider waiting threads that have specified a matching bitset (passed invalue3
). Two bitsets match if their bitwise and is non-zero. A thread that has not specified a bitset is treated as having a bitset with all bits set (FUTEX_BITSET_MATCH_ANY
, equal to0xffffffff
). -
FUTEX_WAIT_BITSET
: likeFUTEX_WAIT
, but the thread will only get woken by wake operations specifying a matching bitset. -
FUTEX_REQUEUE
: wake up tovalue
threads waiting on the futex, and requeue up tovalue2
(passed instead of thetimeout
argument) of the remaining waiting threads to wait on another futex specified byuserspace_address2
, without waking them up. Waking and requeueing threads is done atomically.Requeueing threads without waking them up is useful to avoid "thundering herd" issues with synchronization primitives like condition variables, where multiple threads may wait for an event, but an event can only be handled by a single thread at a time.
-
FUTEX_CMP_REQUEUE
: likeFUTEX_REQUEUE
, but only if the current value of the futex integer matches the specifiedvalue3
. The value comparison, waking and requeueing threads are all done atomically. -
FUTEX_WAKE_OP
: modify the value of the futex specified byuserspace_address2
, wake up tovalue
threads waiting on the futex, and optionally up tovalue2
(passed instead of thetimeout
argument) threads waiting on the futex specified byuserspace_address2
.The details of this operation are not currently documented here, see the implementation for details.
Additionally, the FUTEX_PRIVATE_FLAG
flag can be or'ed in with one of the
operation values listed above. This flag restricts the call to only work on
other threads of the same process (as opposed to any threads in the system that
may have the same memory page mapped into their address space, possibly at a
different address), which enables additional optimizations in the syscall
implementation. The inverse of this flag is exposed as the process_shared
argument in futex_wait()
and futex_wake()
wrapper functions.
Return value
FUTEX_WAKE
,FUTEX_WAKE_BITSET
,FUTEX_WAKE_OP
: the number of the waiting threads that have been woken up, which may be 0 or a positive number.FUTEX_WAIT
,FUTEX_WAIT_BITSET
: 0 if blocked and got woken up by an explicit wake call or woke up spuriously, an error otherwise.FUTEX_REQUEUE
,FUTEX_CMP_REQUEUE
: the total number of threads woken up and requeued.
Errors
EAGAIN
: for wait operations, did not begin waiting, because the futex value has already been changed.ETIMEDOUT
: for wait operations with a timeout, timed out.EFAULT
: the specified futex address is invalid.ENOSYS
:FUTEX_CLOCK_REALTIME
was specified, but the operation is notFUTEX_WAIT
orFUTEX_WAIT_BITSET
.EINVAL
: The arithmetic-logical operation forFUTEX_WAKE_OP
is invalid.
Examples
The following program demonstrates how futexes can be used to implement a simple "event" synchronization primitive. An event has a boolean state: it can be set or unset; the initial state being unset. The two operations on an event are waiting until it is set, and setting it (which wakes up any threads that were waiting for the event to get set).
Such a synchronization primitive could be used, for example, to notify threads that are waiting for another thread to perform some sort of complex initialization.
The implementation features two fast paths: both setting an event that no thread is waiting on, and trying to wait on an event that has already been set, are performed entirely in userspace without calling into the kernel. For this to work, the value of the futex integer is used to track both the state of the event (whether it has been set) and whether any threads are waiting on it.
#include <AK/Atomic.h>
#include <serenity.h>
class Event {
private:
enum State : u32 {
UnsetNoWaiters,
UnsetWithWaiters,
Set,
};
AK::Atomic<State> m_state { UnsetNoWaiters };
u32* state_futex_ptr() { return reinterpret_cast<u32*>(const_cast<State*>(m_state.ptr())); }
public:
void set()
{
State previous_state = m_state.exchange(Set, AK::memory_order_release);
// If there was anyone waiting, wake them all up.
// Fast path: no one was waiting, so we're done.
if (previous_state == UnsetWithWaiters)
futex_wake(state_futex_ptr(), UINT32_MAX, false);
}
void wait()
{
// If the state is UnsetNoWaiters, set it to UnsetWithWaiters.
State expected_state = UnsetNoWaiters;
bool have_exchanged = m_state.compare_exchange_strong(
expected_state, UnsetWithWaiters,
AK::memory_order_acquire);
if (have_exchanged)
expected_state = UnsetWithWaiters;
// We need to check the state in a loop and not just once
// because of the possibility of spurious wakeups.
// Fast path: if the state was already Set, we're done.
while (expected_state != Set) {
futex_wait(state_futex_ptr(), expected_state, nullptr, 0, false);
expected_state = m_state.load(AK::memory_order_acquire);
}
}
};
History
The name "futex" stands for "fast userspace mutex".
The futex()
system call originally appeared in Linux. Since then, many other
kernels implemented support for futex-like operations, under various names, in
particular:
- Darwin (XNU) has private
ulock_wait()
andulock_wake()
API; - Windows (NT) apparently has
WaitOnAddress()
,WakeByAddressSingle()
andWakeByAddressAll()
; - FreeBSD and DargonFly BSD have
umtx
; - OpenBSD has Linux-like
futex()
; - GNU Hurd has
gsync_wait()
,gsync_wake()
, andgsync_requeue()
.
Further reading
- Futexes Are Tricky by Ulrich Drepper
- Locking in WebKit by Filip Pizlo