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![]() The spec requires a flush after setting the new buffer resource id, which is required by QEMUs SDL backend but not the GTK backend. This brings us in line with the spec and makes it work for the SDL backend. |
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VirtIOFrameBufferDevice.cpp | ||
VirtIOFrameBufferDevice.h | ||
VirtIOGPU.cpp | ||
VirtIOGPU.h | ||
VirtIOGPUConsole.cpp | ||
VirtIOGPUConsole.h | ||
VirtIOGraphicsAdapter.cpp | ||
VirtIOGraphicsAdapter.h |