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serenity/Kernel/Graphics/VirtIOGPU
Tom 02651f8dc6 Kernel: Make VirtIO GPU buffer flipping more spec compliant
The spec requires a flush after setting the new buffer resource id,
which is required by QEMUs SDL backend but not the GTK backend. This
brings us in line with the spec and makes it work for the SDL backend.
2021-07-10 21:24:52 +02:00
..
VirtIOFrameBufferDevice.cpp Kernel: Make VirtIO GPU buffer flipping more spec compliant 2021-07-10 21:24:52 +02:00
VirtIOFrameBufferDevice.h Kernel: Make VirtIO GPU buffer flipping more spec compliant 2021-07-10 21:24:52 +02:00
VirtIOGPU.cpp Kernel: Implement buffer flipping for VirtIOGPU framebuffers 2021-07-04 23:59:17 +02:00
VirtIOGPU.h Kernel: Use range-for wherever possible 2021-07-08 10:11:00 +02:00
VirtIOGPUConsole.cpp Kernel: Implement buffer flipping for VirtIOGPU framebuffers 2021-07-04 23:59:17 +02:00
VirtIOGPUConsole.h Kernel: Enable additional VirtIO displays only on first resolution set 2021-06-27 09:46:27 +02:00
VirtIOGraphicsAdapter.cpp Kernel: Implement buffer flipping for VirtIOGPU framebuffers 2021-07-04 23:59:17 +02:00
VirtIOGraphicsAdapter.h Kernel: Simplify graphics initialization somewhat 2021-07-03 16:28:49 +02:00