mirror of
https://github.com/RGBCube/serenity
synced 2025-05-20 00:05:07 +00:00

The spec requires a flush after setting the new buffer resource id, which is required by QEMUs SDL backend but not the GTK backend. This brings us in line with the spec and makes it work for the SDL backend.
367 lines
13 KiB
C++
367 lines
13 KiB
C++
/*
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* Copyright (c) 2021, Sahan Fernando <sahan.h.fernando@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <Kernel/Graphics/GraphicsManagement.h>
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#include <Kernel/Graphics/VirtIOGPU/VirtIOFrameBufferDevice.h>
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#include <LibC/sys/ioctl_numbers.h>
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namespace Kernel::Graphics {
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VirtIOFrameBufferDevice::VirtIOFrameBufferDevice(VirtIOGPU& virtio_gpu, VirtIOGPUScanoutID scanout)
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: BlockDevice(29, GraphicsManagement::the().allocate_minor_device_number())
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, m_gpu(virtio_gpu)
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, m_scanout(scanout)
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{
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if (display_info().enabled)
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create_framebuffer();
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}
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VirtIOFrameBufferDevice::~VirtIOFrameBufferDevice()
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{
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}
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void VirtIOFrameBufferDevice::create_framebuffer()
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{
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// First delete any existing framebuffers to free the memory first
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m_framebuffer = nullptr;
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m_framebuffer_sink_vmobject = nullptr;
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// Allocate frame buffer for both front and back
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auto& info = display_info();
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m_buffer_size = calculate_framebuffer_size(info.rect.width, info.rect.height);
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m_framebuffer = MM.allocate_kernel_region(m_buffer_size * 2, String::formatted("VirtGPU FrameBuffer #{}", m_scanout.value()), Region::Access::Read | Region::Access::Write, AllocationStrategy::AllocateNow);
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auto write_sink_page = MM.allocate_user_physical_page(MemoryManager::ShouldZeroFill::No).release_nonnull();
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auto num_needed_pages = m_framebuffer->vmobject().page_count();
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NonnullRefPtrVector<PhysicalPage> pages;
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for (auto i = 0u; i < num_needed_pages; ++i) {
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pages.append(write_sink_page);
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}
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m_framebuffer_sink_vmobject = AnonymousVMObject::create_with_physical_pages(move(pages));
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Locker locker(m_gpu.operation_lock());
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m_current_buffer = &buffer_from_index(m_last_set_buffer_index.load());
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create_buffer(m_main_buffer, 0, m_buffer_size);
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create_buffer(m_back_buffer, m_buffer_size, m_buffer_size);
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}
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void VirtIOFrameBufferDevice::create_buffer(Buffer& buffer, size_t framebuffer_offset, size_t framebuffer_size)
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{
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buffer.framebuffer_offset = framebuffer_offset;
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buffer.framebuffer_data = m_framebuffer->vaddr().as_ptr() + framebuffer_offset;
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auto& info = display_info();
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// 1. Create BUFFER using VIRTIO_GPU_CMD_RESOURCE_CREATE_2D
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if (buffer.resource_id.value() != 0)
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m_gpu.delete_resource(buffer.resource_id);
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buffer.resource_id = m_gpu.create_2d_resource(info.rect);
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// 2. Attach backing storage using VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING
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m_gpu.ensure_backing_storage(*m_framebuffer, buffer.framebuffer_offset, framebuffer_size, buffer.resource_id);
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// 3. Use VIRTIO_GPU_CMD_SET_SCANOUT to link the framebuffer to a display scanout.
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if (&buffer == m_current_buffer)
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m_gpu.set_scanout_resource(m_scanout.value(), buffer.resource_id, info.rect);
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// 4. Render our test pattern
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draw_ntsc_test_pattern(buffer);
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// 5. Use VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D to update the host resource from guest memory.
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transfer_framebuffer_data_to_host(info.rect, buffer);
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// 6. Use VIRTIO_GPU_CMD_RESOURCE_FLUSH to flush the updated resource to the display.
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if (&buffer == m_current_buffer)
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flush_displayed_image(info.rect, buffer);
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info.enabled = 1;
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}
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VirtIOGPURespDisplayInfo::VirtIOGPUDisplayOne const& VirtIOFrameBufferDevice::display_info() const
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{
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return m_gpu.display_info(m_scanout);
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}
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VirtIOGPURespDisplayInfo::VirtIOGPUDisplayOne& VirtIOFrameBufferDevice::display_info()
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{
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return m_gpu.display_info(m_scanout);
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}
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void VirtIOFrameBufferDevice::transfer_framebuffer_data_to_host(VirtIOGPURect const& rect, Buffer& buffer)
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{
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m_gpu.transfer_framebuffer_data_to_host(m_scanout, rect, buffer.resource_id);
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}
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void VirtIOFrameBufferDevice::flush_dirty_window(VirtIOGPURect const& dirty_rect, Buffer& buffer)
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{
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m_gpu.flush_dirty_window(m_scanout, dirty_rect, buffer.resource_id);
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}
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void VirtIOFrameBufferDevice::flush_displayed_image(VirtIOGPURect const& dirty_rect, Buffer& buffer)
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{
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m_gpu.flush_displayed_image(dirty_rect, buffer.resource_id);
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}
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bool VirtIOFrameBufferDevice::try_to_set_resolution(size_t width, size_t height)
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{
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if (width > MAX_VIRTIOGPU_RESOLUTION_WIDTH || height > MAX_VIRTIOGPU_RESOLUTION_HEIGHT)
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return false;
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auto& info = display_info();
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Locker locker(m_gpu.operation_lock());
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info.rect = {
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.x = 0,
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.y = 0,
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.width = (u32)width,
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.height = (u32)height,
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};
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create_framebuffer();
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return true;
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}
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void VirtIOFrameBufferDevice::set_buffer(int buffer_index)
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{
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auto& buffer = buffer_index == 0 ? m_main_buffer : m_back_buffer;
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Locker locker(m_gpu.operation_lock());
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if (&buffer == m_current_buffer)
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return;
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m_current_buffer = &buffer;
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m_gpu.set_scanout_resource(m_scanout.value(), buffer.resource_id, display_info().rect);
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m_gpu.flush_displayed_image(buffer.dirty_rect, buffer.resource_id); // QEMU SDL backend requires this (as per spec)
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buffer.dirty_rect = {};
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}
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int VirtIOFrameBufferDevice::ioctl(FileDescription&, unsigned request, FlatPtr arg)
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{
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REQUIRE_PROMISE(video);
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switch (request) {
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case FB_IOCTL_GET_SIZE_IN_BYTES: {
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auto* out = (size_t*)arg;
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size_t value = m_buffer_size * 2;
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if (!copy_to_user(out, &value))
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return -EFAULT;
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return 0;
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}
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case FB_IOCTL_SET_RESOLUTION: {
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auto* user_resolution = (FBResolution*)arg;
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FBResolution resolution;
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if (!copy_from_user(&resolution, user_resolution))
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return -EFAULT;
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if (!try_to_set_resolution(resolution.width, resolution.height))
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return -EINVAL;
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resolution.pitch = pitch();
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if (!copy_to_user(user_resolution, &resolution))
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return -EFAULT;
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return 0;
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}
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case FB_IOCTL_GET_RESOLUTION: {
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auto* user_resolution = (FBResolution*)arg;
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FBResolution resolution;
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resolution.pitch = pitch();
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resolution.width = width();
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resolution.height = height();
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if (!copy_to_user(user_resolution, &resolution))
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return -EFAULT;
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return 0;
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}
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case FB_IOCTL_SET_BUFFER: {
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auto buffer_index = (int)arg;
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if (!is_valid_buffer_index(buffer_index))
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return -EINVAL;
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if (m_last_set_buffer_index.exchange(buffer_index) != buffer_index && m_are_writes_active)
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set_buffer(buffer_index);
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return 0;
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}
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case FB_IOCTL_FLUSH_BUFFERS: {
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FBFlushRects user_flush_rects;
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if (!copy_from_user(&user_flush_rects, (FBFlushRects*)arg))
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return -EFAULT;
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if (!is_valid_buffer_index(user_flush_rects.buffer_index))
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return -EINVAL;
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if (Checked<unsigned>::multiplication_would_overflow(user_flush_rects.count, sizeof(FBRect)))
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return -EFAULT;
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if (m_are_writes_active && user_flush_rects.count > 0) {
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auto& buffer = buffer_from_index(user_flush_rects.buffer_index);
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Locker locker(m_gpu.operation_lock());
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for (unsigned i = 0; i < user_flush_rects.count; i++) {
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FBRect user_dirty_rect;
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if (!copy_from_user(&user_dirty_rect, &user_flush_rects.rects[i]))
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return -EFAULT;
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VirtIOGPURect dirty_rect {
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.x = user_dirty_rect.x,
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.y = user_dirty_rect.y,
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.width = user_dirty_rect.width,
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.height = user_dirty_rect.height
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};
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transfer_framebuffer_data_to_host(dirty_rect, buffer);
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if (&buffer == m_current_buffer) {
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// Flushing directly to screen
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flush_displayed_image(dirty_rect, buffer);
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buffer.dirty_rect = {};
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} else {
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if (buffer.dirty_rect.width == 0 || buffer.dirty_rect.height == 0) {
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buffer.dirty_rect = dirty_rect;
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} else {
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auto current_dirty_right = buffer.dirty_rect.x + buffer.dirty_rect.width;
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auto current_dirty_bottom = buffer.dirty_rect.y + buffer.dirty_rect.height;
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buffer.dirty_rect.x = min(buffer.dirty_rect.x, dirty_rect.x);
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buffer.dirty_rect.y = min(buffer.dirty_rect.y, dirty_rect.y);
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buffer.dirty_rect.width = max(current_dirty_right, dirty_rect.x + dirty_rect.width) - buffer.dirty_rect.x;
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buffer.dirty_rect.height = max(current_dirty_bottom, dirty_rect.y + dirty_rect.height) - buffer.dirty_rect.y;
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}
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}
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}
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}
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return 0;
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}
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case FB_IOCTL_GET_BUFFER_OFFSET: {
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FBBufferOffset buffer_offset;
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if (!copy_from_user(&buffer_offset, (FBBufferOffset*)arg))
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return -EFAULT;
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if (!is_valid_buffer_index(buffer_offset.buffer_index))
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return -EINVAL;
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buffer_offset.offset = (size_t)buffer_offset.buffer_index * m_buffer_size;
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if (!copy_to_user((FBBufferOffset*)arg, &buffer_offset))
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return -EFAULT;
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return 0;
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}
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default:
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return -EINVAL;
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};
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}
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KResultOr<Region*> VirtIOFrameBufferDevice::mmap(Process& process, FileDescription&, const Range& range, u64 offset, int prot, bool shared)
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{
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REQUIRE_PROMISE(video);
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if (!shared)
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return ENODEV;
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if (offset != 0 || !m_framebuffer)
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return ENXIO;
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if (range.size() > m_framebuffer->size())
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return EOVERFLOW;
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// We only allow one process to map the region
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if (m_userspace_mmap_region)
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return ENOMEM;
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auto vmobject = m_are_writes_active ? m_framebuffer->vmobject().clone() : m_framebuffer_sink_vmobject;
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if (vmobject.is_null())
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return ENOMEM;
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auto result = process.space().allocate_region_with_vmobject(
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range,
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vmobject.release_nonnull(),
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0,
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"VirtIOGPU Framebuffer",
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prot,
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shared);
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if (result.is_error())
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return result;
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m_userspace_mmap_region = result.value();
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return result;
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}
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void VirtIOFrameBufferDevice::deactivate_writes()
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{
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m_are_writes_active = false;
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if (m_userspace_mmap_region) {
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auto* region = m_userspace_mmap_region.unsafe_ptr();
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auto vm_object = m_framebuffer_sink_vmobject->clone();
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VERIFY(vm_object);
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region->set_vmobject(vm_object.release_nonnull());
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region->remap();
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}
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set_buffer(0);
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clear_to_black(buffer_from_index(0));
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}
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void VirtIOFrameBufferDevice::activate_writes()
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{
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m_are_writes_active = true;
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auto last_set_buffer_index = m_last_set_buffer_index.load();
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if (m_userspace_mmap_region) {
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auto* region = m_userspace_mmap_region.unsafe_ptr();
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region->set_vmobject(m_framebuffer->vmobject());
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region->remap();
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}
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set_buffer(last_set_buffer_index);
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}
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void VirtIOFrameBufferDevice::clear_to_black(Buffer& buffer)
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{
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auto& info = display_info();
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size_t width = info.rect.width;
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size_t height = info.rect.height;
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u8* data = buffer.framebuffer_data;
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for (size_t i = 0; i < width * height; ++i) {
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data[4 * i + 0] = 0x00;
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data[4 * i + 1] = 0x00;
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data[4 * i + 2] = 0x00;
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data[4 * i + 3] = 0xff;
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}
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}
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void VirtIOFrameBufferDevice::draw_ntsc_test_pattern(Buffer& buffer)
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{
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static constexpr u8 colors[12][4] = {
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{ 0xff, 0xff, 0xff, 0xff }, // White
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{ 0x00, 0xff, 0xff, 0xff }, // Primary + Composite colors
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{ 0xff, 0xff, 0x00, 0xff },
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{ 0x00, 0xff, 0x00, 0xff },
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{ 0xff, 0x00, 0xff, 0xff },
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{ 0x00, 0x00, 0xff, 0xff },
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{ 0xff, 0x00, 0x00, 0xff },
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{ 0xba, 0x01, 0x5f, 0xff }, // Dark blue
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{ 0x8d, 0x3d, 0x00, 0xff }, // Purple
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{ 0x22, 0x22, 0x22, 0xff }, // Shades of gray
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{ 0x10, 0x10, 0x10, 0xff },
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{ 0x00, 0x00, 0x00, 0xff },
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};
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auto& info = display_info();
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size_t width = info.rect.width;
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size_t height = info.rect.height;
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u8* data = buffer.framebuffer_data;
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// Draw NTSC test card
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for (size_t y = 0; y < height; ++y) {
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for (size_t x = 0; x < width; ++x) {
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size_t color = 0;
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if (3 * y < 2 * height) {
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// Top 2/3 of image is 7 vertical stripes of color spectrum
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color = (7 * x) / width;
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} else if (4 * y < 3 * height) {
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// 2/3 mark to 3/4 mark is backwards color spectrum alternating with black
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auto segment = (7 * x) / width;
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color = segment % 2 ? 10 : 6 - segment;
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} else {
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if (28 * x < 5 * width) {
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color = 8;
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} else if (28 * x < 10 * width) {
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color = 0;
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} else if (28 * x < 15 * width) {
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color = 7;
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} else if (28 * x < 20 * width) {
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color = 10;
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} else if (7 * x < 6 * width) {
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// Grayscale gradient
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color = 26 - ((21 * x) / width);
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} else {
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// Solid black
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color = 10;
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}
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}
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u8* pixel = &data[4 * (y * width + x)];
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for (int i = 0; i < 4; ++i) {
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pixel[i] = colors[color][i];
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}
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}
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}
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dbgln_if(VIRTIO_DEBUG, "Finish drawing the pattern");
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}
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u8* VirtIOFrameBufferDevice::framebuffer_data()
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{
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return m_current_buffer->framebuffer_data;
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}
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}
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