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	 05b1ecf1b1
			
		
	
	
		05b1ecf1b1
		
	
	
	
	
		
			
			The borders still look very wrong with any border-width other than 1, but at least we can see that they have the right color, and end up in mostly the right place :^)
		
			
				
	
	
		
			161 lines
		
	
	
	
		
			6.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			161 lines
		
	
	
	
		
			6.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <LibGUI/GPainter.h>
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| #include <LibHTML/DOM/Document.h>
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| #include <LibHTML/DOM/HTMLBodyElement.h>
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| #include <LibHTML/Frame.h>
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| #include <LibHTML/Layout/LayoutBlock.h>
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| #include <LibHTML/Layout/LayoutBox.h>
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| 
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| //#define DRAW_BOXES_AROUND_LAYOUT_NODES
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| //#define DRAW_BOXES_AROUND_HOVERED_NODES
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| 
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| void LayoutBox::paint_border(RenderingContext& context, Edge edge, const Rect& rect, CSS::PropertyID style_property_id, CSS::PropertyID color_property_id, CSS::PropertyID width_property_id)
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| {
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|     auto border_width = style().property(width_property_id);
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|     if (!border_width.has_value())
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|         return;
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| 
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|     auto border_style = style().property(style_property_id);
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|     float width = border_width.value()->to_length().to_px();
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| 
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|     Color color;
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|     auto border_color = style().property(color_property_id);
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|     if (border_color.has_value()) {
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|         color = border_color.value()->to_color(document());
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|     } else {
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|         // FIXME: This is basically CSS "currentColor" which should be handled elsewhere
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|         //        in a much more reusable way.
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|         auto current_color = style().property(CSS::PropertyID::Color);
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|         if (current_color.has_value())
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|             color = current_color.value()->to_color(document());
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|         else
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|             color = Color::Black;
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|     }
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| 
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|     auto first_point_for_edge = [](Edge edge, const Rect& rect) {
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|         switch (edge) {
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|         case Edge::Top:
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|             return rect.top_left();
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|         case Edge::Right:
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|             return rect.top_right();
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|         case Edge::Bottom:
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|             return rect.bottom_left();
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|         case Edge::Left:
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|         default:
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|             return rect.top_left();
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|         }
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|     };
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| 
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|     auto second_point_for_edge = [](Edge edge, const Rect& rect) {
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|         switch (edge) {
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|         case Edge::Top:
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|             return rect.top_right();
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|         case Edge::Right:
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|             return rect.bottom_right();
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|         case Edge::Bottom:
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|             return rect.bottom_right();
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|         case Edge::Left:
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|         default:
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|             return rect.bottom_left();
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|         }
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|     };
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| 
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|     auto p1 = first_point_for_edge(edge, rect);
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|     auto p2 = second_point_for_edge(edge, rect);
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| 
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|     if (border_style.has_value() && border_style.value()->to_string() == "inset") {
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|         auto top_left_color = Color::from_rgb(0x5a5a5a);
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|         auto bottom_right_color = Color::from_rgb(0x888888);
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|         color = (edge == Edge::Left || edge == Edge::Top) ? top_left_color : bottom_right_color;
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|     } else if (border_style.has_value() && border_style.value()->to_string() == "outset") {
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|         auto top_left_color = Color::from_rgb(0x888888);
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|         auto bottom_right_color = Color::from_rgb(0x5a5a5a);
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|         color = (edge == Edge::Left || edge == Edge::Top) ? top_left_color : bottom_right_color;
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|     } else {
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|         // border-style: solid
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|     }
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|     dbg() << "draw_line(" << p1 << ", " << p2 << ", " << color.to_string() << ", " << (int)width << ")";
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|     context.painter().draw_line(p1, p2, color, width);
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| }
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| 
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| void LayoutBox::render(RenderingContext& context)
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| {
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|     if (!is_visible())
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|         return;
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| 
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| #ifdef DRAW_BOXES_AROUND_LAYOUT_NODES
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|     context.painter().draw_rect(m_rect, Color::Blue);
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| #endif
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| #ifdef DRAW_BOXES_AROUND_HOVERED_NODES
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|     if (!is_anonymous() && node() == document().hovered_node())
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|         context.painter().draw_rect(m_rect, Color::Red);
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| #endif
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| 
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|     if (node() && document().inspected_node() == node())
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|         context.painter().draw_rect(enclosing_int_rect(m_rect), Color::Magenta);
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| 
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|     Rect padded_rect;
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|     padded_rect.set_x(x() - box_model().padding().left.to_px());
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|     padded_rect.set_width(width() + box_model().padding().left.to_px() + box_model().padding().right.to_px());
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|     padded_rect.set_y(y() - box_model().padding().top.to_px());
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|     padded_rect.set_height(height() + box_model().padding().top.to_px() + box_model().padding().bottom.to_px());
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| 
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|     if (!is_body()) {
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|         auto bgcolor = style().property(CSS::PropertyID::BackgroundColor);
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|         if (bgcolor.has_value() && bgcolor.value()->is_color()) {
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|             context.painter().fill_rect(padded_rect, bgcolor.value()->to_color(document()));
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|         }
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| 
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|         auto bgimage = style().property(CSS::PropertyID::BackgroundImage);
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|         if (bgimage.has_value() && bgimage.value()->is_image()) {
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|             auto& image_value = static_cast<const ImageStyleValue&>(*bgimage.value());
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|             if (image_value.bitmap()) {
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|                 context.painter().draw_tiled_bitmap(padded_rect, *image_value.bitmap());
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|             }
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|         }
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|     }
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| 
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|     Rect bordered_rect;
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|     bordered_rect.set_x(padded_rect.x() - box_model().border().left.to_px());
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|     bordered_rect.set_width(padded_rect.width() + box_model().border().left.to_px() + box_model().border().right.to_px());
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|     bordered_rect.set_y(padded_rect.y() - box_model().border().top.to_px());
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|     bordered_rect.set_height(padded_rect.height() + box_model().border().top.to_px() + box_model().border().bottom.to_px());
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| 
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|     paint_border(context, Edge::Top, bordered_rect, CSS::PropertyID::BorderTopStyle, CSS::PropertyID::BorderTopColor, CSS::PropertyID::BorderTopWidth);
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|     paint_border(context, Edge::Right, bordered_rect, CSS::PropertyID::BorderRightStyle, CSS::PropertyID::BorderRightColor, CSS::PropertyID::BorderRightWidth);
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|     paint_border(context, Edge::Bottom, bordered_rect, CSS::PropertyID::BorderBottomStyle, CSS::PropertyID::BorderBottomColor, CSS::PropertyID::BorderBottomWidth);
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|     paint_border(context, Edge::Left, bordered_rect, CSS::PropertyID::BorderLeftStyle, CSS::PropertyID::BorderLeftColor, CSS::PropertyID::BorderLeftWidth);
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| 
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|     LayoutNodeWithStyleAndBoxModelMetrics::render(context);
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| }
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| 
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| HitTestResult LayoutBox::hit_test(const Point& position) const
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| {
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|     // FIXME: It would be nice if we could confidently skip over hit testing
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|     //        parts of the layout tree, but currently we can't just check
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|     //        m_rect.contains() since inline text rects can't be trusted..
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|     HitTestResult result { m_rect.contains(FloatPoint(position.x(), position.y())) ? this : nullptr };
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|     for_each_child([&](auto& child) {
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|         auto child_result = child.hit_test(position);
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|         if (child_result.layout_node)
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|             result = child_result;
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|     });
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|     return result;
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| }
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| 
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| void LayoutBox::set_needs_display()
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| {
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|     auto* frame = document().frame();
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|     ASSERT(frame);
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| 
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|     if (!is_inline()) {
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|         const_cast<Frame*>(frame)->set_needs_display(enclosing_int_rect(rect()));
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|         return;
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|     }
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| 
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|     LayoutNode::set_needs_display();
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| }
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| 
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| bool LayoutBox::is_body() const
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| {
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|     return node() && node() == document().body();
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| }
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