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serenity/Userland/Libraries/LibWeb/Painting/MarkerPaintable.cpp
Aliaksandr Kalenik 063e66cae9 LibWeb: Introduce RecordingPainter to serialize painting commands
This modification introduces a new layer to the painting process. The
stacking context traversal no longer immediately calls the
Gfx::Painter methods. Instead, it writes serialized painting commands
into newly introduced RecordingPainter. Created list of commands is
executed later to produce resulting bitmap.

Producing painting command list will make it easier to add new
optimizations:
- It's simpler to check if the painting result is not visible in the
  viewport at the command level rather than during stacking context
  traversal.
- Run painting in a separate thread. The painting thread can process
  serialized painting commands, while the main thread can work on the
  next paintable tree and safely invalidate the previous one.
- As we consider GPU-accelerated painting support, it would be easier
  to back each painting command rather than constructing an alternative
  for the entire Gfx::Painter API.
2023-10-18 10:58:42 +02:00

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/*
* Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibGfx/AntiAliasingPainter.h>
#include <LibGfx/StylePainter.h>
#include <LibJS/Heap/Heap.h>
#include <LibWeb/Layout/ListItemMarkerBox.h>
#include <LibWeb/Painting/MarkerPaintable.h>
namespace Web::Painting {
JS::NonnullGCPtr<MarkerPaintable> MarkerPaintable::create(Layout::ListItemMarkerBox const& layout_box)
{
return layout_box.heap().allocate_without_realm<MarkerPaintable>(layout_box);
}
MarkerPaintable::MarkerPaintable(Layout::ListItemMarkerBox const& layout_box)
: PaintableBox(layout_box)
{
}
Layout::ListItemMarkerBox const& MarkerPaintable::layout_box() const
{
return static_cast<Layout::ListItemMarkerBox const&>(layout_node());
}
constexpr float sin_60_deg = 0.866025403f;
void MarkerPaintable::paint(PaintContext& context, PaintPhase phase) const
{
if (phase == PaintPhase::Overlay)
PaintableBox::paint(context, phase);
if (phase != PaintPhase::Foreground)
return;
CSSPixelRect enclosing = absolute_rect().to_rounded<CSSPixels>();
auto device_enclosing = context.enclosing_device_rect(enclosing);
CSSPixels marker_width = enclosing.height() / 2;
if (auto const* list_style_image = layout_box().list_style_image()) {
CSSPixelRect image_rect {
0, 0,
list_style_image->natural_width().value_or(marker_width),
list_style_image->natural_height().value_or(marker_width)
};
image_rect.center_within(enclosing);
auto device_image_rect = context.enclosing_device_rect(image_rect);
list_style_image->resolve_for_size(layout_box(), image_rect.size());
list_style_image->paint(context, device_image_rect, computed_values().image_rendering());
return;
}
CSSPixelRect marker_rect { 0, 0, marker_width, marker_width };
marker_rect.center_within(enclosing);
auto device_marker_rect = context.enclosing_device_rect(marker_rect);
float left = device_marker_rect.x().value();
float right = left + device_marker_rect.width().value();
float top = device_marker_rect.y().value();
float bottom = top + device_marker_rect.height().value();
auto color = computed_values().color();
switch (layout_box().list_style_type()) {
case CSS::ListStyleType::Square:
context.painter().fill_rect(device_marker_rect.to_type<int>(), color);
break;
case CSS::ListStyleType::Circle:
context.painter().draw_ellipse(device_marker_rect.to_type<int>(), color, 1);
break;
case CSS::ListStyleType::Disc:
context.painter().fill_ellipse(device_marker_rect.to_type<int>(), color);
break;
case CSS::ListStyleType::DisclosureClosed: {
// https://drafts.csswg.org/css-counter-styles-3/#disclosure-closed
// For the disclosure-open and disclosure-closed counter styles, the marker must be an image or character suitable for indicating the open and closed states of a disclosure widget, such as HTMLs details element.
// FIXME: If the image is directional, it must respond to the writing mode of the element, similar to the bidi-sensitive images feature of the Images 4 module.
// Draw an equilateral triangle pointing right.
auto path = Gfx::Path();
path.move_to({ left, top });
path.line_to({ left + sin_60_deg * (right - left), (top + bottom) / 2 });
path.line_to({ left, bottom });
path.close();
context.painter().fill_path({ .path = path, .color = color, .winding_rule = Gfx::Painter::WindingRule::EvenOdd });
break;
}
case CSS::ListStyleType::DisclosureOpen: {
// https://drafts.csswg.org/css-counter-styles-3/#disclosure-open
// For the disclosure-open and disclosure-closed counter styles, the marker must be an image or character suitable for indicating the open and closed states of a disclosure widget, such as HTMLs details element.
// FIXME: If the image is directional, it must respond to the writing mode of the element, similar to the bidi-sensitive images feature of the Images 4 module.
// Draw an equilateral triangle pointing down.
auto path = Gfx::Path();
path.move_to({ left, top });
path.line_to({ right, top });
path.line_to({ (left + right) / 2, top + sin_60_deg * (bottom - top) });
path.close();
context.painter().fill_path({ .path = path, .color = color, .winding_rule = Gfx::Painter::WindingRule::EvenOdd });
break;
}
case CSS::ListStyleType::Decimal:
case CSS::ListStyleType::DecimalLeadingZero:
case CSS::ListStyleType::LowerAlpha:
case CSS::ListStyleType::LowerLatin:
case CSS::ListStyleType::LowerRoman:
case CSS::ListStyleType::UpperAlpha:
case CSS::ListStyleType::UpperLatin:
case CSS::ListStyleType::UpperRoman: {
auto text = layout_box().text();
if (!text.has_value())
break;
// FIXME: This should use proper text layout logic!
// This does not line up with the text in the <li> element which looks very sad :(
context.painter().draw_text(device_enclosing.to_type<int>(), *text, layout_box().scaled_font(context), Gfx::TextAlignment::Center, color);
break;
}
case CSS::ListStyleType::None:
return;
default:
VERIFY_NOT_REACHED();
}
}
}