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![]() This introduces a new device independent base class for Images in LibGPU that also keeps track of the device from which it was created in order to prevent assigning images across devices. |
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.. | ||
MipMap.h | ||
NameAllocator.cpp | ||
NameAllocator.h | ||
Sampler2D.h | ||
Texture.h | ||
Texture2D.cpp | ||
Texture2D.h | ||
TextureUnit.h |