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			There are several steps involved, which are not at all obvious unless you already know them. So now they're written down. :^)
		
			
				
	
	
	
	
		
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Adding a new IDL file
Serenity's build system does a lot of work of turning the IDL from a Web spec into code, but there are a few things you'll need to do yourself.
For the sake of example, let's say you're wanting to add the HTMLDetailsElement.
- Create LibWeb/HTML/HTMLDetailsElement.idlwith the contents of the IDL section of the spec. In this case, that would be:
[Exposed=Window]
interface HTMLDetailsElement : HTMLElement {
    [HTMLConstructor] constructor();
    [CEReactions] attribute boolean open;
};
- 
If the IDL starts with [Exposed=Window], remove that line from the .idl file, and add the following toLibWeb/Bindings/WindowObjectHelper.h:- #include <LibWeb/Bindings/HTMLDetailsElementConstructor.h>and
- #include <LibWeb/Bindings/HTMLDetailsElementPrototype.h>to the includes list.
- ADD_WINDOW_OBJECT_INTERFACE(HTMLDetailsElement) \to the macro at the bottom.
 
- 
Add a libweb_js_wrapper()call toLibWeb/CMakeLists.txt
- 
Forward declare the generated classes in LibWeb/Forward.h:- HTMLDetailsElementin its namespace.
- HTMLDetailsElementWrapperin the- Web::Bindingsnamespace.
 
- 
If your interface is an Event type: - Add #import <DOM/Event.idl>at the top of the IDL file.
- Open LibWeb/Bindings/EventWrapperFactory.cppand add an#includedirective andifstatement for your new Event type.
 
- Add