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![]() The old methods are already can be considered deprecated, and now after we removed framebuffer devices entirely, we can safely remove these methods too, which simplfies the GenericGraphicsAdapter class a lot. |
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.. | ||
Console.cpp | ||
Console.h | ||
DisplayConnector.cpp | ||
DisplayConnector.h | ||
GPU3DDevice.cpp | ||
GPU3DDevice.h | ||
GraphicsAdapter.cpp | ||
GraphicsAdapter.h | ||
Protocol.h |