1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-31 15:38:10 +00:00
serenity/Userland/Libraries/LibGL/Shaders
Timothy Flynn f1de4f8872 Everywhere: Convert known short-strings to the infallible String factory
For now, this is limited to strings that are 3 bytes or less. We can use
7 bytes on 64-bit platforms, but we do not yet assume 64-bit for Lagom
hosts (e.g. wasm).
2023-01-20 14:24:12 -05:00
..
Program.cpp Everywhere: Convert known short-strings to the infallible String factory 2023-01-20 14:24:12 -05:00
Program.h LibGL+LibSoftGPU: Add GPU side shader infrastructure 2022-12-17 22:39:09 -07:00
Shader.cpp Everywhere: Convert known short-strings to the infallible String factory 2023-01-20 14:24:12 -05:00
Shader.h LibGL: Use LibGLSL to compile shaders 2022-12-17 22:39:09 -07:00