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			66 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include "Game.h"
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| #include <LibGUI/Application.h>
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| #include <LibGUI/Icon.h>
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| #include <LibGUI/Menu.h>
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| #include <LibGUI/Menubar.h>
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| #include <LibGUI/Window.h>
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| #include <LibGfx/Bitmap.h>
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| #include <unistd.h>
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| 
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| int main(int argc, char** argv)
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| {
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|     if (pledge("stdio recvfd sendfd rpath unix", nullptr) < 0) {
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|         perror("pledge");
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|         return 1;
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|     }
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| 
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|     auto app = GUI::Application::construct(argc, argv);
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| 
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|     if (pledge("stdio recvfd sendfd rpath", nullptr) < 0) {
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|         perror("pledge");
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|         return 1;
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|     }
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| 
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|     if (unveil("/res", "r") < 0) {
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|         perror("unveil");
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|         return 1;
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|     }
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| 
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|     if (unveil(nullptr, nullptr) < 0) {
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|         perror("unveil");
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|         return 1;
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|     }
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| 
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|     auto window = GUI::Window::construct();
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|     window->resize(Breakout::Game::game_width, Breakout::Game::game_height);
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|     window->set_resizable(false);
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|     window->set_double_buffering_enabled(false);
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|     window->set_title("Breakout");
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|     auto app_icon = GUI::Icon::default_icon("app-breakout");
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|     window->set_icon(app_icon.bitmap_for_size(16));
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|     auto& game = window->set_main_widget<Breakout::Game>();
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| 
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|     auto& game_menu = window->add_menu("&Game");
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|     game_menu.add_action(GUI::Action::create_checkable("&Pause", { {}, Key_P }, [&](auto& action) {
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|         game.set_paused(action.is_checked());
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|     }));
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| 
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|     game_menu.add_separator();
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| 
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|     game_menu.add_action(GUI::CommonActions::make_quit_action([](auto&) {
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|         GUI::Application::the()->quit();
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|     }));
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| 
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|     auto& help_menu = window->add_menu("&Help");
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|     help_menu.add_action(GUI::CommonActions::make_about_action("Breakout", app_icon, window));
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| 
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|     window->show();
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| 
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|     return app->exec();
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| }
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