mirror of
https://github.com/RGBCube/serenity
synced 2025-05-24 07:15:07 +00:00
55 lines
1.7 KiB
C++
55 lines
1.7 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "Game.h"
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#include <LibCore/System.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/Icon.h>
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#include <LibGUI/Menu.h>
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#include <LibGUI/Menubar.h>
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#include <LibGUI/Window.h>
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#include <LibGfx/Bitmap.h>
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#include <LibMain/Main.h>
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ErrorOr<int> serenity_main(Main::Arguments arguments)
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{
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TRY(Core::System::pledge("stdio recvfd sendfd rpath unix"));
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auto app = TRY(GUI::Application::try_create(arguments));
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TRY(Core::System::pledge("stdio recvfd sendfd rpath"));
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TRY(Core::System::unveil("/res", "r"));
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TRY(Core::System::unveil(nullptr, nullptr));
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auto window = TRY(GUI::Window::try_create());
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window->resize(Breakout::Game::game_width, Breakout::Game::game_height);
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window->set_resizable(false);
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window->set_double_buffering_enabled(false);
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window->set_title("Breakout");
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auto app_icon = TRY(GUI::Icon::try_create_default_icon("app-breakout"));
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window->set_icon(app_icon.bitmap_for_size(16));
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auto game = TRY(window->try_set_main_widget<Breakout::Game>());
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auto game_menu = TRY(window->try_add_menu("&Game"));
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TRY(game_menu->try_add_action(GUI::Action::create_checkable("&Pause", { {}, Key_P }, [&](auto& action) {
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game->set_paused(action.is_checked());
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})));
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TRY(game_menu->try_add_separator());
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TRY(game_menu->try_add_action(GUI::CommonActions::make_quit_action([](auto&) {
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GUI::Application::the()->quit();
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})));
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auto help_menu = TRY(window->try_add_menu("&Help"));
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TRY(help_menu->try_add_action(GUI::CommonActions::make_about_action("Breakout", app_icon, window)));
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window->show();
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return app->exec();
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}
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