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![]() The plumbing was already there in LibGPU, so all that was left was to implement the API :^) |
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gl.h | ||
glext.h | ||
glplatform.h |
![]() The plumbing was already there in LibGPU, so all that was left was to implement the API :^) |
||
---|---|---|
.. | ||
gl.h | ||
glext.h | ||
glplatform.h |