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serenity/Userland/Games
0GreenClover0 88cc019275 FlappyBug: Unify the way of getting the final score
Previously we would display the score rounded to the nearest integer,
but save the high score by using a static_cast<u32>, which would
always round the score down. This could lead to the final score being
higher than the new high score, when they should be equal.
Now we always round the score to the nearest integer.
2023-11-01 10:43:55 +01:00
..
2048 Userland: Make Window::set_main_widget() non-fallible 2023-09-21 10:20:23 +02:00
BrickGame Userland: Make Window::set_main_widget() non-fallible 2023-09-21 10:20:23 +02:00
Chess Userland: Make Window::set_main_widget() non-fallible 2023-09-21 10:20:23 +02:00
ColorLines Userland+Tests: Remove uses of direct file loading for BitmapFont 2023-10-29 13:12:28 -06:00
FlappyBug FlappyBug: Unify the way of getting the final score 2023-11-01 10:43:55 +01:00
Flood Userland: Make GUI::Window construction non-fallible 2023-09-17 16:47:28 -06:00
GameOfLife GameOfLife: Allow pressing escape to clear the selected pattern 2023-10-07 11:36:57 +02:00
Hearts Hearts: Paint player names in white when background is a dark color 2023-10-04 20:10:04 +02:00
MasterWord MasterWord: Use GML compiler 2023-10-02 21:31:06 +02:00
Minesweeper Minesweeper: Port to GML compilation 2023-10-24 21:47:18 +02:00
Snake Userland: Make Window::set_main_widget() non-fallible 2023-09-21 10:20:23 +02:00
Solitaire Solitaire: Port to GML compilation 2023-10-23 16:13:05 +01:00
Spider Userland: Make Window::set_main_widget() non-fallible 2023-09-21 10:20:23 +02:00
CMakeLists.txt Games: Add ColorLines 2022-12-12 17:30:04 +00:00