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Andreas Kling 990e7219d6 LibWeb: Fix iframes flickering on window resize
After finishing layout, iframe layout boxes (FrameBox) get notified
about their new size by LayoutState::commit(). This information is
forwarded to the nested browsing context, where it can be used for
layout of the nested document.

The problem here was that we notified the FrameBox twice. Once when
assigning the used offset to its paintable, and once when assigning its
size. Because the offset was assigned first, we ended up telling the
FrameBox "btw, your size is 0x0". This caused us to throw away all
the layout information we had for the nested document.

We'd then say "actually, your size is 300x200" (or something) but by
then it was already too late, and we had to do a full relayout.
This caused iframes to flicker as every time their containing document
was laid out, we'd nuke the iframe layout and redo it (on a zero timer).

The fix is pleasantly simple: we didn't need to inform the nested
document of its offset in the containing document's layout anyway. Only
its size is relevant. So we can simply remove the first call, which
removes the bogus 0x0 temporary size.

Note that iframes may still flicker if they change size in the
containing document. That's a separate issue that will require more
finesse to solve. However, this fixes a very noticeable common case.
2023-05-15 14:08:08 +02:00
.devcontainer Meta: Add libssl-dev as a dependency to the devcontainer 2022-12-16 01:04:11 -07:00
.github CI: Update the action to package the JS REPL to macOS 13 2023-05-09 08:36:33 -06:00
AK AK: Silence false positive -Warray-bounds warning 2023-05-15 07:00:29 +02:00
Base Base: Add man page for pidof 2023-05-15 06:57:44 +02:00
Documentation Toolchain+Ports: Update GCC to 13.1.0 2023-05-15 07:00:29 +02:00
Kernel Kernel: Remove FIFO::{attach,detach}(Direction) 2023-05-15 07:00:29 +02:00
Ladybird Ladybird+LibWebView: Move backing store management code to LibWebView 2023-05-15 12:13:34 +02:00
Meta Meta: Remove unused debug flags, add missing GENERATE_DEBUG 2023-05-14 16:01:57 -06:00
Ports Toolchain+Ports: Update GCC to 13.1.0 2023-05-15 07:00:29 +02:00
Tests Tests: Prefer TRY_OR_FAIL() and MUST() over EXPECT(!.is_error()) 2023-05-14 15:39:38 -06:00
Toolchain Toolchain: Enable RELRO support for AArch64 2023-05-15 07:00:29 +02:00
Userland LibWeb: Fix iframes flickering on window resize 2023-05-15 14:08:08 +02:00
.clang-format Meta: Switch to clang-format-15 as the standard formatter 2022-12-03 23:52:23 +00:00
.clang-tidy Meta: Disable the misc-no-recursion check in clang-tidy 2023-03-18 16:34:41 +01:00
.editorconfig Meta: Add .editorconfig 2022-09-10 17:32:55 +01:00
.gitattributes Repository: Protect port patches from CRLF/LF normalization 2022-01-12 01:08:38 +01:00
.gitignore Meta: Ignore vim's .exrc config 2022-10-06 16:06:50 +01:00
.mailmap Meta: Add mattco98's full name to mailmap 2022-11-23 17:13:49 +00:00
.pre-commit-config.yaml Meta: Add a post-commit commit message linter hook 2021-05-02 16:28:01 +02:00
.prettierignore LibJS: Add DisposableStack{, Prototype, Constructor} 2023-01-23 09:56:50 +00:00
.prettierrc Meta: Move prettier config files to the root of the repository 2020-08-24 18:21:33 +02:00
.ycm_extra_conf.py Meta: Remove i686 references in YCM configuration 2022-12-28 11:53:41 +01:00
azure-pipelines.yml CI: Remove extraneous toolchain job from Azure CI 2022-12-28 15:26:12 -05:00
CMakeLists.txt Toolchain+Ports: Update GCC to 13.1.0 2023-05-15 07:00:29 +02:00
CONTRIBUTING.md Meta: Fix a typo in CONTRIBUTING.md 2023-04-24 16:48:37 +01:00
LICENSE Meta: Update the year range in LICENSE :^) 2023-01-01 09:38:07 +00:00
README.md README: Add a jump section for easy access to documentation 2023-03-28 21:23:45 +01:00
SECURITY.md Meta: Add a security policy 2022-06-29 03:29:27 +00:00

SerenityOS

Graphical Unix-like operating system for x86-64 computers.

GitHub Actions Status Azure DevOps Status Fuzzing Status Sonar Cube Static Analysis Discord

FAQ | Documentation | Build Instructions

About

SerenityOS is a love letter to '90s user interfaces with a custom Unix-like core. It flatters with sincerity by stealing beautiful ideas from various other systems.

Roughly speaking, the goal is a marriage between the aesthetic of late-1990s productivity software and the power-user accessibility of late-2000s *nix. This is a system by us, for us, based on the things we like.

You can watch videos of the system being developed on YouTube:

Screenshot

Screenshot as of b36968c.png

Features

  • Modern x86 64-bit kernel with pre-emptive multi-threading
  • Browser with JavaScript, WebAssembly, and more (check the spec compliance for JS, CSS, and Wasm)
  • Security features (hardware protections, limited userland capabilities, W^X memory, pledge & unveil, (K)ASLR, OOM-resistance, web-content isolation, state-of-the-art TLS algorithms, ...)
  • System services (WindowServer, LoginServer, AudioServer, WebServer, RequestServer, CrashServer, ...) and modern IPC
  • Good POSIX compatibility (LibC, Shell, syscalls, signals, pseudoterminals, filesystem notifications, standard Unix utilities, ...)
  • POSIX-like virtual file systems (/proc, /dev, /sys, /tmp, ...) and ext2 file system
  • Network stack and applications with support for IPv4, TCP, UDP; DNS, HTTP, Gemini, IMAP, NTP
  • Profiling, debugging and other development tools (Kernel-supported profiling, detailed program analysis with software emulation in UserspaceEmulator, CrashReporter, interactive GUI playground, HexEditor, HackStudio IDE for C++ and more)
  • Libraries for everything from cryptography to OpenGL, audio, JavaScript, GUI, playing chess, ...
  • Support for many common and uncommon file formats (PNG, JPEG, GIF, MP3, WAV, FLAC, ZIP, TAR, PDF, QOI, Gemini, ...)
  • Unified style and design philosophy, flexible theming system, custom (bitmap and vector) fonts
  • Games (Solitaire, Minesweeper, 2048, chess, Conway's Game of Life, ...) and demos (CatDog, Starfield, Eyes, mandelbrot set, WidgetGallery, ...)
  • Every-day GUI programs and utilities (Spreadsheet with JavaScript, TextEditor, Terminal, PixelPaint, various multimedia viewers and players, Mail, Assistant, Calculator, ...)

... and all of the above are right in this repository, no extra dependencies, built from-scratch by us :^)

Additionally, there are over two hundred ports of popular open-source software, including games, compilers, Unix tools, multimedia apps and more.

How do I read the documentation?

Man pages are available online at man.serenityos.org. These pages are generated from the Markdown source files in Base/usr/share/man and updated automatically.

When running SerenityOS you can use man for the terminal interface, or help for the GUI.

Code-related documentation can be found in the documentation folder.

How do I build and run this?

See the SerenityOS build instructions. Serenity runs on Linux, macOS (aarch64 might be a challenge), Windows (with WSL2) and many other *Nixes with hardware or software virtualization.

Get in touch and participate!

Join our Discord server: SerenityOS Discord

Before opening an issue, please see the issue policy.

A general guide for contributing can be found in CONTRIBUTING.md.

Authors

And many more! See here for a full contributor list. The people listed above have landed more than 100 commits in the project. :^)

License

SerenityOS is licensed under a 2-clause BSD license.