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	 642ad80960
			
		
	
	
		642ad80960
		
	
	
	
	
		
			
			Move it out of ComputedValues.h into its own files, and take the transformation-to-matrix code from StackingContext.
		
			
				
	
	
		
			30 lines
		
	
	
	
		
			706 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
	
		
			706 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2023, Sam Atkins <atkinssj@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <LibGfx/Matrix4x4.h>
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| #include <LibWeb/CSS/Angle.h>
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| #include <LibWeb/CSS/CalculatedOr.h>
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| #include <LibWeb/CSS/Length.h>
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| #include <LibWeb/CSS/PercentageOr.h>
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| #include <LibWeb/CSS/TransformFunctions.h>
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| 
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| namespace Web::CSS {
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| 
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| using TransformValue = Variant<AngleOrCalculated, LengthPercentage, double>;
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| 
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| class Transformation {
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| public:
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|     Transformation(TransformFunction function, Vector<TransformValue>&& values);
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|     Gfx::FloatMatrix4x4 to_matrix(Painting::PaintableBox const&) const;
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| 
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| private:
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|     TransformFunction m_function;
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|     Vector<TransformValue> m_values;
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| };
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| 
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| }
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