mirror of
https://github.com/RGBCube/serenity
synced 2025-05-14 05:24:58 +00:00
88 lines
3.1 KiB
C++
88 lines
3.1 KiB
C++
/*
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "BrickGame.h"
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#include <AK/URL.h>
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#include <LibConfig/Client.h>
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#include <LibCore/System.h>
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#include <LibDesktop/Launcher.h>
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#include <LibGUI/Action.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Button.h>
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#include <LibGUI/Icon.h>
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#include <LibGUI/Menu.h>
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#include <LibGUI/Menubar.h>
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#include <LibGUI/Window.h>
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#include <LibMain/Main.h>
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ErrorOr<int> serenity_main(Main::Arguments arguments)
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{
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TRY(Core::System::pledge("stdio rpath recvfd sendfd unix"));
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auto app = TRY(GUI::Application::create(arguments));
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auto const app_name = "BrickGame"sv;
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auto const title = "Brick Game"_string;
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auto const man_file = "/usr/share/man/man6/BrickGame.md"sv;
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Config::pledge_domain(app_name);
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TRY(Desktop::Launcher::add_allowed_handler_with_only_specific_urls("/bin/Help", { URL::create_with_file_scheme(man_file) }));
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TRY(Desktop::Launcher::seal_allowlist());
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TRY(Core::System::pledge("stdio rpath recvfd sendfd"));
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TRY(Core::System::unveil("/tmp/session/%sid/portal/launch", "rw"));
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TRY(Core::System::unveil("/res", "r"));
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TRY(Core::System::unveil(nullptr, nullptr));
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auto app_icon = TRY(GUI::Icon::try_create_default_icon("app-brickgame"sv));
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auto window = GUI::Window::construct();
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window->set_double_buffering_enabled(false);
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window->set_title(title.bytes_as_string_view());
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window->resize(360, 462);
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window->set_resizable(false);
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auto game = TRY(window->set_main_widget<BrickGame>(app_name));
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auto game_menu = window->add_menu("&Game"_string);
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game_menu->add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/reload.png"sv)), [&](auto&) {
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game->reset();
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}));
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game_menu->add_action(GUI::Action::create("Toggle &Pause", { Mod_None, Key_P }, [&](auto&) {
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game->toggle_pause();
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}));
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auto show_shadow_piece_action = GUI::Action::create_checkable("Show Shadow Piece", GUI::Shortcut {}, [&](auto& action) {
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game->set_show_shadow_hint(action.is_checked());
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Config::write_bool(app_name, app_name, "ShowShadowPiece"sv, action.is_checked());
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});
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game->set_show_shadow_hint(Config::read_bool(app_name, app_name, "ShowShadowPiece"sv, true));
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show_shadow_piece_action->set_checked(game->show_shadow_hint());
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game_menu->add_action(show_shadow_piece_action);
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game_menu->add_separator();
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game_menu->add_action(GUI::CommonActions::make_quit_action([](auto&) {
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GUI::Application::the()->quit();
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}));
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auto help_menu = window->add_menu("&Help"_string);
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help_menu->add_action(GUI::CommonActions::make_command_palette_action(window));
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help_menu->add_action(GUI::CommonActions::make_help_action([&man_file](auto&) {
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Desktop::Launcher::open(URL::create_with_file_scheme(man_file), "/bin/Help");
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}));
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help_menu->add_action(GUI::CommonActions::make_about_action(title, app_icon, window));
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window->show();
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window->set_icon(app_icon.bitmap_for_size(16));
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return app->exec();
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}
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