mirror of
https://github.com/RGBCube/serenity
synced 2025-07-22 12:17:40 +00:00
![]() We were creating a new memory mapping every time WindowServer performed a buffer flip. This was very visible in whole-system profiles, as the mapping and unmapping of MMIO registers caused quite a bit of kmalloc() and kfree() churn. Avoid this problem by simply keeping the MMIO registers mapped. |
||
---|---|---|
.. | ||
Console | ||
VirtIOGPU | ||
Bochs.h | ||
BochsGraphicsAdapter.cpp | ||
BochsGraphicsAdapter.h | ||
Definitions.h | ||
FramebufferDevice.cpp | ||
FramebufferDevice.h | ||
GraphicsDevice.h | ||
GraphicsManagement.cpp | ||
GraphicsManagement.h | ||
IntelNativeGraphicsAdapter.cpp | ||
IntelNativeGraphicsAdapter.h | ||
VGACompatibleAdapter.cpp | ||
VGACompatibleAdapter.h |