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![]() This solves tearing issues and improves performance when updating the VirtIOGPU framebuffers. |
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VirtIOFrameBufferDevice.cpp | ||
VirtIOFrameBufferDevice.h | ||
VirtIOGPU.cpp | ||
VirtIOGPU.h | ||
VirtIOGPUConsole.cpp | ||
VirtIOGPUConsole.h | ||
VirtIOGraphicsAdapter.cpp | ||
VirtIOGraphicsAdapter.h |