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The 'muted' methods referred to the 'main mix muted' but it wasn't really clear from the name. This change will be useful because in the next commit, a 'self muted' state will be added to each audio client connection.
9 lines
247 B
Text
9 lines
247 B
Text
#include <LibCore/AnonymousBuffer.h>
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endpoint AudioClient
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{
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finished_playing_buffer(i32 buffer_id) =|
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main_mix_muted_state_changed(bool muted) =|
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main_mix_volume_changed(double volume) =|
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client_volume_changed(double volume) =|
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}
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