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https://github.com/RGBCube/serenity
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![]() Before game finish when a player has reached target tile, Now player will be able to decide if he wants to continue or not |
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BoardView.cpp | ||
BoardView.h | ||
CMakeLists.txt | ||
Game.cpp | ||
Game.h | ||
GameSizeDialog.cpp | ||
GameSizeDialog.h | ||
main.cpp |