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![]() Thanks to Andrew Kaster, which gave a review back in October, about a big PR I opened (#15502), I managed to figure out why we always had a problem with the first byte being read into the EDID buffer with the GMBus code. It turns out that this simple invalid cast was making the entire problem and using the correct AK::Array::data() method fixed this notorious long standing problem for good. |
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.. | ||
Bochs | ||
Console | ||
Generic | ||
Intel | ||
VirtIOGPU | ||
VMWare | ||
Definitions.h | ||
DisplayConnector.cpp | ||
DisplayConnector.h | ||
GenericGraphicsAdapter.h | ||
GraphicsManagement.cpp | ||
GraphicsManagement.h |