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serenity/Kernel/Graphics/Intel
Liav A ddc5c41253 Kernel: Fix a long-standing problem with GMBus in Intel Grahpics code
Thanks to Andrew Kaster, which gave a review back in October, about a
big PR I opened (#15502), I managed to figure out why we always had a
problem with the first byte being read into the EDID buffer with the
GMBus code. It turns out that this simple invalid cast was making the
entire problem and using the correct AK::Array::data() method fixed this
notorious long standing problem for good.
2023-02-02 02:10:33 -07:00
..
NativeDisplayConnector.cpp Kernel: Fix a long-standing problem with GMBus in Intel Grahpics code 2023-02-02 02:10:33 -07:00
NativeDisplayConnector.h Kernel: Remove declarations for non-existent methods 2023-01-27 20:33:18 +00:00
NativeGraphicsAdapter.cpp Kernel/PCI: Hold a reference to DeviceIdentifier in the Device class 2023-01-26 23:04:26 +01:00
NativeGraphicsAdapter.h Kernel/PCI: Hold a reference to DeviceIdentifier in the Device class 2023-01-26 23:04:26 +01:00