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In most cases it's safe to abort the requested operation and go forward, however, in some places it's not clear yet how to handle these failures, therefore, we use the MUST() wrapper to force a kernel panic for now.
117 lines
3.7 KiB
C++
117 lines
3.7 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Types.h>
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#include <Kernel/Arch/x86/IO.h>
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#include <Kernel/Debug.h>
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#include <Kernel/Devices/DeviceManagement.h>
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#include <Kernel/Devices/HID/HIDManagement.h>
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#include <Kernel/Devices/HID/PS2KeyboardDevice.h>
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#include <Kernel/Scheduler.h>
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#include <Kernel/Sections.h>
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#include <Kernel/TTY/ConsoleManagement.h>
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#include <Kernel/WorkQueue.h>
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namespace Kernel {
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#define IRQ_KEYBOARD 1
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void PS2KeyboardDevice::irq_handle_byte_read(u8 byte)
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{
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u8 ch = byte & 0x7f;
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bool pressed = !(byte & 0x80);
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m_entropy_source.add_random_event(byte);
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if (byte == 0xe0) {
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m_has_e0_prefix = true;
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return;
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}
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if ((m_modifiers == (Mod_Alt | Mod_Shift) || m_modifiers == (Mod_Ctrl | Mod_Alt | Mod_Shift)) && byte == 0x58) {
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// Alt+Shift+F12 pressed, dump some kernel state to the debug console.
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ConsoleManagement::the().switch_to_debug();
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Scheduler::dump_scheduler_state(m_modifiers == (Mod_Ctrl | Mod_Alt | Mod_Shift));
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}
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dbgln_if(KEYBOARD_DEBUG, "Keyboard::irq_handle_byte_read: {:#02x} {}", ch, (pressed ? "down" : "up"));
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switch (ch) {
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case 0x38:
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if (m_has_e0_prefix)
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update_modifier(Mod_AltGr, pressed);
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else
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update_modifier(Mod_Alt, pressed);
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break;
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case 0x1d:
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update_modifier(Mod_Ctrl, pressed);
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break;
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case 0x5b:
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m_left_super_pressed = pressed;
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update_modifier(Mod_Super, m_left_super_pressed || m_right_super_pressed);
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break;
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case 0x5c:
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m_right_super_pressed = pressed;
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update_modifier(Mod_Super, m_left_super_pressed || m_right_super_pressed);
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break;
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case 0x2a:
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m_left_shift_pressed = pressed;
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update_modifier(Mod_Shift, m_left_shift_pressed || m_right_shift_pressed);
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break;
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case 0x36:
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m_right_shift_pressed = pressed;
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update_modifier(Mod_Shift, m_left_shift_pressed || m_right_shift_pressed);
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break;
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}
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switch (ch) {
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case I8042Response::Acknowledge:
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break;
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default:
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if ((m_modifiers & Mod_Alt) != 0 && ch >= 2 && ch <= ConsoleManagement::s_max_virtual_consoles + 1) {
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// FIXME: Do something sanely here if we can't allocate a work queue?
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MUST(g_io_work->try_queue([ch]() {
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ConsoleManagement::the().switch_to(ch - 0x02);
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}));
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}
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key_state_changed(ch, pressed);
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}
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}
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bool PS2KeyboardDevice::handle_irq(RegisterState const&)
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{
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// The controller will read the data and call irq_handle_byte_read
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// for the appropriate device
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return m_i8042_controller->irq_process_input_buffer(HIDDevice::Type::Keyboard);
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}
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UNMAP_AFTER_INIT ErrorOr<NonnullRefPtr<PS2KeyboardDevice>> PS2KeyboardDevice::try_to_initialize(I8042Controller const& ps2_controller)
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{
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auto keyboard_device = TRY(DeviceManagement::try_create_device<PS2KeyboardDevice>(ps2_controller));
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TRY(keyboard_device->initialize());
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return keyboard_device;
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}
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UNMAP_AFTER_INIT ErrorOr<void> PS2KeyboardDevice::initialize()
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{
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return m_i8042_controller->reset_device(HIDDevice::Type::Keyboard);
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}
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// FIXME: UNMAP_AFTER_INIT might not be correct, because in practice PS/2 devices
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// are hot pluggable.
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UNMAP_AFTER_INIT PS2KeyboardDevice::PS2KeyboardDevice(I8042Controller const& ps2_controller)
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: IRQHandler(IRQ_KEYBOARD)
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, KeyboardDevice()
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, I8042Device(ps2_controller)
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{
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}
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// FIXME: UNMAP_AFTER_INIT might not be correct, because in practice PS/2 devices
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// are hot pluggable.
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UNMAP_AFTER_INIT PS2KeyboardDevice::~PS2KeyboardDevice() = default;
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}
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