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	 dcbb83a33e
			
		
	
	
		dcbb83a33e
		
	
	
	
	
		
			
			Give the Paintable class some basic helpers for traversing the paint tree. Note that they actually piggy-back on the layout tree for links between nodes.
		
			
				
	
	
		
			65 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibWeb/DOM/Document.h>
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| #include <LibWeb/Layout/BlockContainer.h>
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| #include <LibWeb/Painting/Paintable.h>
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| 
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| namespace Web::Painting {
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| 
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| Paintable::DispatchEventOfSameName Paintable::handle_mousedown(Badge<EventHandler>, Gfx::IntPoint const&, unsigned, unsigned)
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| {
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|     return DispatchEventOfSameName::Yes;
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| }
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| 
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| Paintable::DispatchEventOfSameName Paintable::handle_mouseup(Badge<EventHandler>, Gfx::IntPoint const&, unsigned, unsigned)
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| {
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|     return DispatchEventOfSameName::Yes;
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| }
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| 
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| Paintable::DispatchEventOfSameName Paintable::handle_mousemove(Badge<EventHandler>, Gfx::IntPoint const&, unsigned, unsigned)
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| {
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|     return DispatchEventOfSameName::Yes;
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| }
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| 
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| bool Paintable::handle_mousewheel(Badge<EventHandler>, Gfx::IntPoint const&, unsigned, unsigned, int wheel_delta_x, int wheel_delta_y)
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| {
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|     if (auto* containing_block = this->containing_block()) {
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|         if (!containing_block->is_scrollable())
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|             return false;
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|         auto new_offset = containing_block->scroll_offset();
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|         new_offset.translate_by(wheel_delta_x, wheel_delta_y);
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|         // FIXME: This const_cast is gross.
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|         // FIXME: Scroll offset shouldn't live in the layout tree.
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|         const_cast<Layout::BlockContainer*>(containing_block)->set_scroll_offset(new_offset);
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|         return true;
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|     }
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| 
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|     return false;
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| }
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| 
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| Optional<HitTestResult> Paintable::hit_test(Gfx::FloatPoint const&, HitTestType) const
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| {
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|     return {};
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| }
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| 
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| Paintable const* Paintable::first_child() const
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| {
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|     auto* layout_child = m_layout_node.first_child();
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|     for (; layout_child && !layout_child->paintable(); layout_child = layout_child->next_sibling())
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|         ;
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|     return layout_child ? layout_child->paintable() : nullptr;
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| }
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| 
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| Paintable const* Paintable::next_sibling() const
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| {
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|     auto* layout_node = m_layout_node.next_sibling();
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|     for (; layout_node && !layout_node->paintable(); layout_node = layout_node->next_sibling())
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|         ;
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|     return layout_node ? layout_node->paintable() : nullptr;
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| }
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| 
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| }
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