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serenity/Userland/Libraries/LibGL
Jelle Raaijmakers ee4039caf8 LibGL: Stop unnecessarily casting to float
If the `GLContext`'s internal state uses a `float`, it makes no sense
casting to and from `double`s.
2023-01-01 23:33:50 +01:00
..
Buffer LibGL: Add simple implementation of buffer objects 2022-11-26 09:38:13 +01:00
GL LibGL: Implement GL_TEXTURE_ENV_COLOR 2023-01-01 23:33:26 +01:00
Shaders LibGL: Pass generated GPU IR to GPU side compiler when linking program 2022-12-17 22:39:09 -07:00
Tex LibGL: Implement GL_TEXTURE_ENV_COLOR 2023-01-01 23:33:26 +01:00
Buffer.cpp LibGL: Generate GL_OUT_OF_MEMORY error in glBufferData when OOM 2022-12-07 11:46:37 +01:00
ClipPlane.cpp LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00
CMakeLists.txt LibGL: Generate the API wrappers 2022-12-20 10:42:31 +01:00
ContextParameter.cpp LibGL+LibWeb: Remove WebGL-specific API from GLContext 2022-12-25 15:48:59 +01:00
GLAPI.json LibGL: Stop unnecessarily casting to float 2023-01-01 23:33:50 +01:00
GLContext.cpp LibGL: Stop unnecessarily casting to float 2023-01-01 23:33:50 +01:00
GLContext.h LibGL: Stop unnecessarily casting to float 2023-01-01 23:33:50 +01:00
Image.cpp LibGL+LibGPU+LibSoftGPU: Implement glCopyTex(Sub)?Image2d 2022-09-11 22:37:07 +01:00
Image.h LibGL+LibGPU+LibSoftGPU: Implement texture pixel format support 2022-08-27 12:28:05 +02:00
Lighting.cpp LibGL: Implement glLightModel integer normalization 2022-12-20 10:42:31 +01:00
List.cpp LibGL: Implement missing glDeleteLists error conditions 2022-10-19 22:22:58 +02:00
Matrix.cpp LibGL: Stop unnecessarily casting to float 2023-01-01 23:33:50 +01:00
NameAllocator.cpp LibGL: Remove Texture note leftovers from the NameAllocator class 2022-12-17 22:39:09 -07:00
NameAllocator.h LibGL: Refactor TextureNameAllocator to a more general NameAllocator 2022-11-26 09:38:13 +01:00
Shader.cpp LibGL+LibSoftGPU: Add GPU side shader infrastructure 2022-12-17 22:39:09 -07:00
Stencil.cpp LibGL: Split up GLContext implementation into logical units 2022-05-05 20:50:14 +02:00
Texture.cpp LibGL: Implement GL_TEXTURE_ENV_COLOR 2023-01-01 23:33:26 +01:00
Vertex.cpp LibGL: Stop unnecessarily casting to float 2023-01-01 23:33:50 +01:00