1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-31 15:48:12 +00:00
serenity/Userland/Libraries/LibGPU
Andrew Kaster eef989f9ed LibGPU: Don't use relative paths for libsoftgpu in Lagom environments
We can count on the dynamic loader for each platform, and the RPATH of
our build infrastrucuture, to load the lib up automagically.
2022-09-16 15:32:38 +02:00
..
CMakeLists.txt LibC: Remove the LibDl interface target 2022-09-05 10:12:02 +01:00
Config.h LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00
Device.h LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00
DeviceInfo.h LibGL+LibGPU+LibSoftGPU: Report texture clamp to edge support 2022-09-11 22:37:07 +01:00
Driver.cpp LibGPU: Don't use relative paths for libsoftgpu in Lagom environments 2022-09-16 15:32:38 +02:00
Driver.h LibGL+LibGPU+LibSoftGPU: Load SoftGPU driver dynamically 2022-04-06 11:32:24 +02:00
Enums.h LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00
Image.h LibGL+LibGPU+LibSoftGPU: Implement GL_GENERATE_MIPMAP 2022-09-11 22:37:07 +01:00
ImageDataLayout.h LibGL+LibGPU+LibSoftGPU: Implement flexible pixel format conversion 2022-08-27 12:28:05 +02:00
ImageFormat.h LibGPU+LibSoftGPU: Add PixelFormat::Intensity 2022-08-27 12:28:05 +02:00
Light.h LibGL+LibGPU+LibSoftGPU: Move Light.h to LibGPU 2022-04-06 11:32:24 +02:00
LightModelParameters.h LibGPU+LibSoftGPU: Move LightModelParameters into LibGPU 2022-04-06 11:32:24 +02:00
Material.h LibGL+LibGPU+LibSoftGPU: Move Material.h to LibGPU 2022-04-06 11:32:24 +02:00
RasterizerOptions.h LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00
RasterPosition.h LibGPU+LibSoftGPU: Move RasterPosition into its own header in LibGPU 2022-04-06 11:32:24 +02:00
SamplerConfig.h LibGL+LibSoftGPU: Implement fixed pipeline support for GL_COMBINE 2022-09-11 22:37:07 +01:00
StencilConfiguration.h LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00
TextureUnitConfiguration.h LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00
Vertex.h LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit 2022-09-11 22:37:07 +01:00